public AvatarData() { id = InstanceHepler.Get(); avatarType = AvatarType.Enemy; properties = DataTools.CreateRandomMonster(); //Init skillsqence. for (int i = 0; i < properties.skillCount; i++) { int _id = 0; //Random.Range(0, 5); string _skilldata = SkillLoader.Instance.LoadSkill(_id.ToString()); skillList.Add(new SkillBase(_skilldata, id)); } }