public void SetDataSettings(string dataTag, DataSettings.PersistenceType persistenceType) { dataSettings = new DataSettings() { dataTag = dataTag, persistenceType = persistenceType }; }
public static void DataPersisterGUI(IDataPersister dataPersister) { DataSettings dataSettings = dataPersister.GetDataSettings(); DataSettings.PersistenceType persistenceType = (DataSettings.PersistenceType)EditorGUILayout.EnumPopup("Persistence Type", dataSettings.persistenceType); string dataTag = EditorGUILayout.TextField("Data Tag", dataSettings.dataTag); dataPersister.SetPersistenceDataSettings(dataTag, persistenceType); }
public void SetDataSettings(string dataTag, DataSettings.PersistenceType persistenceType) { dataSettings.dataTag = dataTag; dataSettings.persistenceType = persistenceType; }
public void SetDataSettings(ushort dataId, DataSettings.PersistenceType persistenceType) { dataSettings.dataId = dataId; dataSettings.type = persistenceType; }
void IDataPersister.SetDataSettings(string dataTag, DataSettings.PersistenceType persistenceType) { dataSettings.dataTag = dataTag; dataSettings.persistenceType = persistenceType; }
public void SetDataSettings(ushort dataId, DataSettings.PersistenceType persistenceType) { }
public void SetDataSettings(string dataTag, DataSettings.PersistenceType persistenceType) //设置数据设置 { dataSettings.dataTag = dataTag; //给数据设置一个标签 dataSettings.persistenceType = persistenceType; //给数据设置的缓存类型设置标签 }