public static int AddLevel(IntPtr l) { int result; try { DataSectionHeroDungeon dataSectionHeroDungeon = (DataSectionHeroDungeon)LuaObject.checkSelf(l); HeroDungeonChapter chapter; LuaObject.checkType <HeroDungeonChapter>(l, 2, out chapter); int levelId; LuaObject.checkType(l, 3, out levelId); int stars; LuaObject.checkType(l, 4, out stars); int nums; LuaObject.checkType(l, 5, out nums); dataSectionHeroDungeon.AddLevel(chapter, levelId, stars, nums); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int get_Chapters(IntPtr l) { int result; try { DataSectionHeroDungeon dataSectionHeroDungeon = (DataSectionHeroDungeon)LuaObject.checkSelf(l); LuaObject.pushValue(l, true); LuaObject.pushValue(l, dataSectionHeroDungeon.Chapters); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int ClearInitedData(IntPtr l) { int result; try { DataSectionHeroDungeon dataSectionHeroDungeon = (DataSectionHeroDungeon)LuaObject.checkSelf(l); dataSectionHeroDungeon.ClearInitedData(); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int constructor(IntPtr l) { int result; try { DataSectionHeroDungeon o = new DataSectionHeroDungeon(); LuaObject.pushValue(l, true); LuaObject.pushValue(l, o); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int ResetLevelChallengeNums(IntPtr l) { int result; try { DataSectionHeroDungeon dataSectionHeroDungeon = (DataSectionHeroDungeon)LuaObject.checkSelf(l); dataSectionHeroDungeon.ResetLevelChallengeNums(); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int SerializeToClient(IntPtr l) { int result; try { DataSectionHeroDungeon dataSectionHeroDungeon = (DataSectionHeroDungeon)LuaObject.checkSelf(l); object o = dataSectionHeroDungeon.SerializeToClient(); LuaObject.pushValue(l, true); LuaObject.pushValue(l, o); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int set_Chapters(IntPtr l) { int result; try { DataSectionHeroDungeon dataSectionHeroDungeon = (DataSectionHeroDungeon)LuaObject.checkSelf(l); Dictionary <int, HeroDungeonChapter> chapters; LuaObject.checkType <Dictionary <int, HeroDungeonChapter> >(l, 2, out chapters); dataSectionHeroDungeon.Chapters = chapters; LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int set_AchievementRelationIds(IntPtr l) { int result; try { DataSectionHeroDungeon dataSectionHeroDungeon = (DataSectionHeroDungeon)LuaObject.checkSelf(l); HashSet <int> achievementRelationIds; LuaObject.checkType <HashSet <int> >(l, 2, out achievementRelationIds); dataSectionHeroDungeon.AchievementRelationIds = achievementRelationIds; LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int set_FinishedLevels(IntPtr l) { int result; try { DataSectionHeroDungeon dataSectionHeroDungeon = (DataSectionHeroDungeon)LuaObject.checkSelf(l); HashSet <int> finishedLevels; LuaObject.checkType <HashSet <int> >(l, 2, out finishedLevels); dataSectionHeroDungeon.FinishedLevels = finishedLevels; LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int AddDailyChallengeNums(IntPtr l) { int result; try { DataSectionHeroDungeon dataSectionHeroDungeon = (DataSectionHeroDungeon)LuaObject.checkSelf(l); int nums; LuaObject.checkType(l, 2, out nums); dataSectionHeroDungeon.AddDailyChallengeNums(nums); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int AddAchievementRelationId(IntPtr l) { int result; try { DataSectionHeroDungeon dataSectionHeroDungeon = (DataSectionHeroDungeon)LuaObject.checkSelf(l); int achievementRelationId; LuaObject.checkType(l, 2, out achievementRelationId); dataSectionHeroDungeon.AddAchievementRelationId(achievementRelationId); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int FinishedLevel(IntPtr l) { int result; try { DataSectionHeroDungeon dataSectionHeroDungeon = (DataSectionHeroDungeon)LuaObject.checkSelf(l); int levelId; LuaObject.checkType(l, 2, out levelId); dataSectionHeroDungeon.FinishedLevel(levelId); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int FindChapter(IntPtr l) { int result; try { DataSectionHeroDungeon dataSectionHeroDungeon = (DataSectionHeroDungeon)LuaObject.checkSelf(l); int chapterId; LuaObject.checkType(l, 2, out chapterId); HeroDungeonChapter o = dataSectionHeroDungeon.FindChapter(chapterId); LuaObject.pushValue(l, true); LuaObject.pushValue(l, o); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int AddChapterStarRewardIndex(IntPtr l) { int result; try { DataSectionHeroDungeon dataSectionHeroDungeon = (DataSectionHeroDungeon)LuaObject.checkSelf(l); HeroDungeonChapter chapter; LuaObject.checkType <HeroDungeonChapter>(l, 2, out chapter); int index; LuaObject.checkType(l, 3, out index); dataSectionHeroDungeon.AddChapterStarRewardIndex(chapter, index); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int InitChapteStarRewardIndexes(IntPtr l) { int result; try { DataSectionHeroDungeon dataSectionHeroDungeon = (DataSectionHeroDungeon)LuaObject.checkSelf(l); int chapterId; LuaObject.checkType(l, 2, out chapterId); List <int> starRewardIndexes; LuaObject.checkType <List <int> >(l, 3, out starRewardIndexes); dataSectionHeroDungeon.InitChapteStarRewardIndexes(chapterId, starRewardIndexes); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }