public static int constructor(IntPtr l) { int result; try { DataSectionArena o = new DataSectionArena(); LuaObject.pushValue(l, true); LuaObject.pushValue(l, o); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int ResetReceivedVictoryPointsRewardedIndexs(IntPtr l) { int result; try { DataSectionArena dataSectionArena = (DataSectionArena)LuaObject.checkSelf(l); dataSectionArena.ResetReceivedVictoryPointsRewardedIndexs(); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int GetCurrentVictoryPoints(IntPtr l) { int result; try { DataSectionArena dataSectionArena = (DataSectionArena)LuaObject.checkSelf(l); int currentVictoryPoints = dataSectionArena.GetCurrentVictoryPoints(); LuaObject.pushValue(l, true); LuaObject.pushValue(l, currentVictoryPoints); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int SetAttackedOpponent(IntPtr l) { int result; try { DataSectionArena dataSectionArena = (DataSectionArena)LuaObject.checkSelf(l); bool attackedOpponent; LuaObject.checkType(l, 2, out attackedOpponent); dataSectionArena.SetAttackedOpponent(attackedOpponent); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int AddReceivedVictoryPointsRewardIndex(IntPtr l) { int result; try { DataSectionArena dataSectionArena = (DataSectionArena)LuaObject.checkSelf(l); int victoryPointsIndex; LuaObject.checkType(l, 2, out victoryPointsIndex); dataSectionArena.AddReceivedVictoryPointsRewardIndex(victoryPointsIndex); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int SetDefensiveRuleId(IntPtr l) { int result; try { DataSectionArena dataSectionArena = (DataSectionArena)LuaObject.checkSelf(l); byte defensiveRuleId; LuaObject.checkType(l, 2, out defensiveRuleId); dataSectionArena.SetDefensiveRuleId(defensiveRuleId); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int SetThisWeekBattleIds(IntPtr l) { int result; try { DataSectionArena dataSectionArena = (DataSectionArena)LuaObject.checkSelf(l); List <int> thisWeekBattleIds; LuaObject.checkType <List <int> >(l, 2, out thisWeekBattleIds); dataSectionArena.SetThisWeekBattleIds(thisWeekBattleIds); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int SetWeekLastFlushTime(IntPtr l) { int result; try { DataSectionArena dataSectionArena = (DataSectionArena)LuaObject.checkSelf(l); DateTime weekLastFlushTime; LuaObject.checkValueType <DateTime>(l, 2, out weekLastFlushTime); dataSectionArena.SetWeekLastFlushTime(weekLastFlushTime); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int SetDefensiveTeam(IntPtr l) { int result; try { DataSectionArena dataSectionArena = (DataSectionArena)LuaObject.checkSelf(l); ArenaPlayerDefensiveTeam defensiveTeam; LuaObject.checkType <ArenaPlayerDefensiveTeam>(l, 2, out defensiveTeam); dataSectionArena.SetDefensiveTeam(defensiveTeam); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int FindOpponent(IntPtr l) { int result; try { DataSectionArena dataSectionArena = (DataSectionArena)LuaObject.checkSelf(l); int index; LuaObject.checkType(l, 2, out index); ArenaOpponent o = dataSectionArena.FindOpponent(index); LuaObject.pushValue(l, true); LuaObject.pushValue(l, o); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int HasReceivedVictoryPointsRewardedIndex(IntPtr l) { int result; try { DataSectionArena dataSectionArena = (DataSectionArena)LuaObject.checkSelf(l); int index; LuaObject.checkType(l, 2, out index); bool b = dataSectionArena.HasReceivedVictoryPointsRewardedIndex(index); LuaObject.pushValue(l, true); LuaObject.pushValue(l, b); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }