// Start is called before the first frame update void Start() { DataLoader = new DataLoader(DataPath); DataLoader.LoadExtrusions(); DataLoader.CreateWalls(); StartCoroutine(ImageManager.Instance.LoadExtrustionsImages()); }
// Start is called before the first frame update void Start() { DataLoader = new DataLoader(DataPath); DataLoader.LoadExtrusions(); DataLoader.CreateWalls(); StartCoroutine(ImageManager.Instance.LoadExtrustionsImages()); }