public override void Finally() { RemoveIPLs(); DataCrackManager.Finally(); AircraftManager.Finally(); Game.LogTrivial("BCallouts has been cleaned up."); }
public override void Initialize() { ConfigManager.UpdateConfig(); LoadIPLs(); Functions.OnOnDutyStateChanged += OnOnDutyStateChangedHandler; DataCrackManager.Initialize(); Game.LogTrivial("[BCallouts] BCallouts " + System.Reflection.Assembly.GetExecutingAssembly().GetName().Version.ToString() + " has been initialised."); }