/// <summary> /// Creates a waiter using the provided configuration. /// </summary> /// <param name="request">Request to send.</param> /// <param name="config">Wait Configuration</param> /// <param name="targetStates">Desired resource states. If multiple states are provided then the waiter will return once the resource reaches any of the provided states</param> /// <returns>a new Oci.common.Waiter instance</returns> public Waiter <GetPatternRequest, GetPatternResponse> ForPattern(GetPatternRequest request, WaiterConfiguration config, params LifecycleState[] targetStates) { var agent = new WaiterAgent <GetPatternRequest, GetPatternResponse>( request, request => client.GetPattern(request), response => targetStates.Contains(response.Pattern.LifecycleState.Value), targetStates.Contains(LifecycleState.Deleted) ); return(new Waiter <GetPatternRequest, GetPatternResponse>(config, agent)); }