Exemple #1
0
 /// <summary>
 /// 点击确认开馆
 /// </summary>
 public void BtnCreatParlor()
 {
     Data.ParlorShowPanelData pspd = GameData.Instance.ParlorShowPanelData;
     pspd.isShowSecondSure            = true;
     pspd.isShowApplyCreatParlorPanel = false;
     SystemMgr.Instance.ParlorShowSystem.UpdateShow();
 }
Exemple #2
0
        public void UpdateShow(Data.ParlorShowPanelData.ParlorRedBagMessage info_)
        {
            info = info_;
            Data.ParlorShowPanelData pspd = GameData.Instance.ParlorShowPanelData;
            anhui.MahjongCommonMethod.Instance.GetPlayerAvatar(Head, info.head);
            NickName.text = info.nickname;

            string type = " ";

            switch (info.assetType)
            {
            case "1":
                type = "元现金";
                break;

            case "2":
                type = "元话费";
                break;

            case "3":
                type = "M";
                break;

            case "4":
                type = "元储值卡";
                break;

            case "5":
                type = "元代金券";
                break;

            case "6":
                type = "赠币";
                break;
            }

            Get.text = info.assetNum;
            //最大
            if (info.rank == 2)
            {
                Status[0].gameObject.SetActive(true);
                Status[1].gameObject.SetActive(false);
            }
            //最小
            else if (info.rank == 1)
            {
                Status[0].gameObject.SetActive(false);
                Status[1].gameObject.SetActive(true);
            }
            //普通
            else
            {
                Status[0].gameObject.SetActive(false);
                Status[1].gameObject.SetActive(false);
            }
        }