public Models.Response processNewChatMessage(Models.ClientMessage message, Socket sender) { Models.Response response = new Models.Response(sender); response.socketsToNotify = lobbyRoomData.lobbyRoomUsersToSocketList(); response.responseCommandToSockets = message.Command; response.commandStringArgumentsToSockets = message.stringArguments; return(response); }
public Models.Response processLogInRequest(Models.ClientMessage message, Socket sender) { Models.Response response = new Models.Response(sender); // message.Arguments[0] = username // message.Arguments[1] = password // check log in information if (_db.checkLogInCredentials(message.stringArguments[0], message.stringArguments[1])) { // check if user is already logged in if (_lobbyRoomData.checkUserLoggedIn(message.stringArguments[0])) { response.responseCommandToSender = "ALREADYLOGGEDIN"; } else { // add user to list of logged in users string nickname = _db.getNickNameOfUser(message.stringArguments[0]); _lobbyRoomData.addUserToLoggedIn(message.stringArguments[0], nickname, sender); // send log in confirmation message response.responseCommandToSender = "LOGINPERMITTED"; // update every logged in user's lobby room response.responseCommandToSockets = "ADDLOBBYROOMUSER"; response.commandStringArgumentsToSockets.Add(nickname); response.socketsToNotify = _lobbyRoomData.lobbyRoomUsersToSocketList(); response.socketsToNotify.Remove(sender); } } else { response.responseCommandToSender = "LOGINDENIED"; } return(response); }