void Start() { BloqueoUp = false; VeloUp = 200; VeloDown = 30; contador = 0; Activar = false; band = true; if (DashObject) { DashParticula = DashObject.GetComponent <ParticleEmitter>(); } if (HumoParadaObject) { particulaParada = HumoParadaObject.GetComponent <ParticleSystem>(); } rb = GetComponent <Rigidbody>(); }
IEnumerator RandomCalls() { while (true) { yield return(new WaitForSeconds(Random.Range(PhoneCallRandomness.x, PhoneCallRandomness.y))); int RandomCaller = Random.Range(0, SpamCallers.Count); TextBox TB = null; while (!TB) { yield return(new WaitForSeconds(0.5f)); TB = GameObject.FindWithTag("TextBox").GetComponent <TextBox>(); } if (!GetComponent <DashObject>().PickedUp&& !GetComponent <DashObject>().Locked&& !InCall && !TB.isActive) { if (GameObject.FindWithTag("Manager").GetComponent <Manager>().TimeIndex != 0 && GameObject.FindWithTag("Manager").GetComponent <Manager>().TimeIndex < 600) { ASC.Sound = PhoneCallSound; ASC.SetVolume(1f); ASC.AS.loop = true; ASC.Play(); PhoneNumber = ""; PhoneScreen.text = "Incoming : " + SpamCallers[RandomCaller].CallerID; DashObject DO = GetComponent <DashObject>(); int Frames = 0; bool Answered = false; while (Frames < (7 * 60)) { yield return(null); Frames++; if (DO.PickedUp) { Answered = true; Frames = 1000; } } if (Answered) { PhoneScreen.text = SpamCallers[RandomCaller].CallerID; InCall = true; ASC.AS.loop = false; ASC.Stop(); TB.CurrentVoice = SpamCallers[RandomCaller].CallerVoice; TB.CurrentSource = ASC; ASC.SetVolume(1f); int Index = 0; bool HungUp = false; while (Index < SpamCallers[RandomCaller].Lines.Count && HungUp == false) { TB.DisplayText(SpamCallers[RandomCaller].Lines[Index]); while (TB.isPrinting && HungUp == false) { yield return(null); if (!DO.PickedUp) { HungUp = true; } } /* * Frames = 0; * while(!HungUp && Frames < 30) * { * yield return null; * Frames++; * if(!DO.PickedUp) * { * HungUp = true; * } * }*/ Index++; } TB.Toggle(); ASC.SetPitch(1f); if (!HungUp) { GetComponent <DashObject>().RemoveFromHands(); } Clear(); InCall = false; } ASC.AS.loop = false; ASC.Stop(); PhoneScreen.text = ""; } } } }
public TrackedDash(DashObject dashObject, AbilityInfo data) { DashObject = dashObject; Data = data; Update(); }
public static AbilityInfo Data(this DashObject dashObject) { return(AbilityDatabase.Get(dashObject.GameObject.ObjectName)); }