Exemple #1
0
 void Update()
 {
     if (DarkRiftAPI.isConnected)
     {
         DarkRiftAPI.Receive();
     }
 }
Exemple #2
0
    void Update()
    {
        DarkRiftAPI.Receive();

        if (localPlayer)
        {
            if (transform.position != lastPosition)
            {
                DarkRiftAPI.SendMessageToOthers(TagIndex.PlayerUpdate, TagIndex.PlayerUpdateSubjects.Position, transform.position);
            }
            if (transform.rotation != lastRotation)
            {
                DarkRiftAPI.SendMessageToOthers(TagIndex.PlayerUpdate, TagIndex.PlayerUpdateSubjects.Rotation, transform.rotation);
            }

            lastPosition = transform.position;
            lastRotation = transform.rotation;
        }
    }
    void Update()
    {
        if (DarkRiftAPI.isConnected)
        {
            DarkRiftAPI.Receive();
        }

        if (networkID == DarkRiftAPI.id)
        {
            if (transform.position != lastPosition)
            {
                DarkRiftAPI.SendMessageToOthers(TagIndex.PokemonUpdate, TagIndex.PokemonUpdateSubjects.Position, transform.position);
            }
            if (transform.rotation != lastRotation)
            {
                DarkRiftAPI.SendMessageToOthers(TagIndex.PokemonUpdate, TagIndex.PokemonUpdateSubjects.Rotation, transform.rotation);
            }

            lastPosition = transform.position;
            lastRotation = transform.rotation;
        }
    }
Exemple #4
0
 // Update is called once per frame
 void Update()
 {
     DarkRiftAPI.Receive();
 }