Exemple #1
0
 void Start()
 {
     NGUITools.SetActive(PanelGameObject, false);
     if (_dangerProxStatus == null)
     {
         _dangerProxStatus = DangerStatus.GetComponent <DangerProxStatus>();
     }
 }
Exemple #2
0
 void Start()
 {
     NGUITools.SetActive(PanelGameObject, false);
     if (_dangerProxStatus == null)
         _dangerProxStatus = DangerStatus.GetComponent<DangerProxStatus>();
 }