public void Update(DamagedGoodsMaster damagedGoodsMaster, int type) { var damagedGoodsItem = Get(damagedGoodsMaster.Date, damagedGoodsMaster.ProductId); int oldStock = damagedGoodsItem.Quantity; damagedGoodsItem.Quantity = damagedGoodsMaster.Quantity; damagedGoodsItem.Price = damagedGoodsMaster.Price; damagedGoodsItem.Comment = damagedGoodsMaster.Comment; damagedGoodsItem.ModifiedDate = damagedGoodsMaster.ModifiedDate; damagedGoodsItem.ModifiedBy = damagedGoodsMaster.ModifiedBy; if (type == 1) { var product = productRepository.Get(damagedGoodsItem.ProductId); product.TotalDamage += (damagedGoodsMaster.Quantity - oldStock); product.TotalAvailableQuota -= (damagedGoodsMaster.Quantity - oldStock); product.ModifiedDate = damagedGoodsItem.ModifiedDate; product.ModifiedBy = damagedGoodsItem.ModifiedBy; } else { var inventoryItem = inventoryItemRepository.Get(damagedGoodsItem.ProductId); inventoryItem.TotalWasted += (damagedGoodsMaster.Quantity - oldStock);; inventoryItem.TotalAvailable -= (damagedGoodsMaster.Quantity - oldStock);; inventoryItem.ModifiedDate = damagedGoodsItem.ModifiedDate; inventoryItem.ModifiedBy = damagedGoodsItem.ModifiedBy; } testContext.SaveChanges(); }
public void Delete(DamagedGoodsMaster damagedGoodsMaster, int type) { var damagedGoodsItem = Get(damagedGoodsMaster.Date, damagedGoodsMaster.ProductId); testContext.DamagedGoodsMaster.Remove(damagedGoodsItem); if (type == 1) { var product = productRepository.Get(damagedGoodsItem.ProductId); product.TotalDamage -= damagedGoodsItem.Quantity; product.TotalAvailableQuota += damagedGoodsItem.Quantity; product.ModifiedDate = damagedGoodsItem.ModifiedDate; product.ModifiedBy = damagedGoodsItem.ModifiedBy; } else { var inventoryItem = inventoryItemRepository.Get(damagedGoodsItem.ProductId); inventoryItem.TotalWasted -= damagedGoodsItem.Quantity; inventoryItem.TotalAvailable += damagedGoodsItem.Quantity; inventoryItem.ModifiedDate = damagedGoodsItem.ModifiedDate; inventoryItem.ModifiedBy = damagedGoodsItem.ModifiedBy; } testContext.SaveChanges(); }
//[sp_dgm_InsertUpdateDeleteDamage] public void InsertUpdateDeleteDamage(DamagedGoodsMaster damagedGoodsMaster, int type, int mode) { if (mode == 2) { Add(damagedGoodsMaster, type); } if (mode == 3) { Update(damagedGoodsMaster, type); } if (mode == 4) { Delete(damagedGoodsMaster, type); } }
public void Add(DamagedGoodsMaster damagedGoodsMaster, int type) { testContext.DamagedGoodsMaster.Add(damagedGoodsMaster); if (type == 1) { var product = productRepository.Get(damagedGoodsMaster.ProductId); product.TotalDamage += damagedGoodsMaster.Quantity; product.TotalAvailableQuota -= damagedGoodsMaster.Quantity; product.ModifiedDate = damagedGoodsMaster.ModifiedDate; product.ModifiedBy = damagedGoodsMaster.ModifiedBy; } else { var inventoryItem = inventoryItemRepository.Get(damagedGoodsMaster.ProductId); inventoryItem.TotalWasted += damagedGoodsMaster.Quantity; inventoryItem.TotalAvailable -= damagedGoodsMaster.Quantity; inventoryItem.ModifiedDate = damagedGoodsMaster.ModifiedDate; inventoryItem.ModifiedBy = damagedGoodsMaster.ModifiedBy; } testContext.SaveChanges(); }