Exemple #1
0
 void Start()
 {
     player             = Player_Manager.Instance.player;
     player_script      = Player_Manager.Instance.player_script;
     player_action      = Player_Manager.Instance.player_action;
     player_status      = Player_Manager.Instance.player_status;
     map_layer          = Dungeon_Manager.Instance.map_layer_2D;
     damage_calculation = new Damage_Calculation();
 }
Exemple #2
0
 public void Initialize()
 {
     game_manager       = GameManager.Instance;
     enemy_manager      = Enemy_Manager.Instance;
     player             = Player_Manager.Instance.player_script;
     player_status      = Player_Manager.Instance.player_status;
     enemy_status       = new Enemy_Status();
     map_layer          = Dungeon_Manager.Instance.map_layer_2D;
     damage_calculation = Game.Instance.damage_calculation;
 }
Exemple #3
0
 /// <summary>
 /// インスタンス生成を行う
 /// </summary>
 void Awake()
 {
     reader             = new csv_Reader();
     key_observer       = new Key_Observer();
     damage_calculation = new Damage_Calculation();
 }