public void Dispose() { _createFileHook.Dispose(); _warningTex?.Dispose(); _pi.CommandManager.RemoveHandler("/pcharsync"); _pi.Dispose(); }
public void Dispose() { _discordPresenceManager?.Dispose(); _pi.CommandManager.RemoveHandler("/prp"); _pi.Dispose(); }
public void Dispose() { moAction.Dispose(); pluginInterface.CommandManager.RemoveHandler("/pmoaction"); pluginInterface.Dispose(); }
public void Dispose() { titleEdit.Dispose(); pluginInterface.CommandManager.RemoveHandler("/ptitle"); pluginInterface.Dispose(); }
public void Dispose() { _pi.Framework.OnUpdateEvent -= Framework_OnUpdateEvent; _pi.ClientState.TerritoryChanged -= TerritoryChanged; _discordPresenceManager?.Dispose(); _pi.CommandManager.RemoveHandler("/prp"); _pi.Dispose(); }
public void Dispose() { ui.Dispose(); pi.CommandManager.RemoveHandler(CommandName); pi.Framework.Gui.Chat.OnChatMessage -= HandleChatMessage; synthesizer.Dispose(); pi.Dispose(); }
public void Dispose() { PluginInterface.Framework.OnUpdateEvent -= Manager.Update; Manager.Dispose(); PluginInterface.CommandManager.RemoveHandler(CommandName); PluginInterface.Dispose(); ResourceLoader.Dispose(); }
public void Dispose() { _pluginInterface.CommandManager.RemoveHandler("/profanity"); _pluginInterface.CommandManager.RemoveHandler("/profanityconfig"); _pluginInterface.UiBuilder.OnBuildUi -= DrawWindow; _pluginInterface.UiBuilder.OnOpenConfigUi -= ToggleConfig; _pluginInterface.Framework.Gui.Chat.OnChatMessage -= ChatOnOnChatMessage; _pluginInterface.Dispose(); }
public void Dispose() { _ui?.Dispose(); Pi.CommandManager.RemoveHandler(commandName); Pi.Framework.OnUpdateEvent -= OnUpdate; Pi?.Dispose(); }
public void Dispose() { this.printIconHook.Dispose(); this.handleTerriChangeHook.Dispose(); this._pi.Framework.OnUpdateEvent -= FrameworkOnOnUpdateEvent; #if DEBUG this._pi.UiBuilder.OnBuildUi -= UiBuilderOnOnBuildUi; #endif _pi.Dispose(); }
public new void Dispose() { DisposeListeners(); LootLogger.Dispose(); RollMonitor.Dispose(); base.Dispose(); RemoveCommands(); ClearData(); _pluginInterface.UiBuilder.OnOpenConfigUi -= (sender, args) => DrawConfigUI(); _pluginInterface.UiBuilder.OnBuildUi -= DrawUI; _pluginInterface.Dispose(); }
public void Dispose() { foreach (var inlay in inlays.Values) { inlay.Dispose(); } inlays.Clear(); renderProcess?.Dispose(); settings?.Dispose(); WndProcHandler.Shutdown(); DxHandler.Shutdown(); pluginInterface.Dispose(); dependencyManager.Dispose(); }
public void Dispose() { configuration.Save(); _pi.Framework.OnUpdateEvent -= HandleFrameworkUpdate; _pi.UiBuilder.OnBuildUi -= ConfigGui.Draw; _pi.ClientState.TerritoryChanged -= HandleZoneChange; _pi.CommandManager.RemoveHandler("/weatherman"); _pi.Framework.Gui.Chat.OnChatMessage += HandleChatMessage; EnableNaturalTimeFlow(); if (WeatherWasChanged) { RestoreOriginalWeather(); } if (BGMModified) { StopSong(); } _pi.Dispose(); }
public void Dispose() { ClearFlyTextQueue(); ResetMainTargetCastBar(); ResetFocusTargetCastBar(); createFlyTextHook.Disable(); createFlyTextHook.Dispose(); receiveActionEffectHook.Disable(); receiveActionEffectHook.Dispose(); setCastBarHook?.Disable(); setCastBarHook?.Dispose(); setFocusTargetCastBarHook?.Disable(); setFocusTargetCastBarHook?.Dispose(); futureFlyText = null; actionToDamageTypeDict = null; ui.Dispose(); pi.CommandManager.RemoveHandler(commandName); pi.Dispose(); }
public void Dispose() { if (logStream != null) { CloseLogStream(); } WritePaths.Clear(); Paths.Clear(); WritePaths = null; Paths = null; getResourceAsyncHook.Disable(); getResourceAsyncHook.Dispose(); // getResourceSyncHook.Disable(); // getResourceSyncHook.Dispose(); ui.Dispose(); pi.CommandManager.RemoveHandler(CommandName); pi.Dispose(); }
protected virtual void Dispose(bool disposing) { if (!disposing) { return; } commandManager.Dispose(); pluginInterface.SavePluginConfig(config); pluginInterface.UiBuilder.OnOpenConfigUi -= ToggleConfig; pluginInterface.UiBuilder.OnBuildUi -= ui.Draw; pluginInterface.ClientState.OnLogin -= InitCommands; pluginInterface.Dispose(); ui.Dispose(); foreach (var t in textureDictionary) { t.Value?.Dispose(); } }
public void Dispose() { _player.Dispose(); _pi.ClientState.TerritoryChanged -= OnTerritoryChanged; _pi.Dispose(); }
public void Dispose() { _pluginInterface.Framework.Gui.Chat.OnChatMessage -= ChatOnOnChatMessage; _pluginInterface.Dispose(); }
public void Dispose() { _pi.Framework.Gui.Chat.OnChatMessage -= Chat_OnChatMessage; _pi.Dispose(); }