public override void updateItem(GameObject item, int index) { DailyRebateItem dailyItem = item.GetComponent <DailyRebateItem> (); //dailyItem.initialize (dailyList [index] as Task,Noticewin,this); dailyItem.updateTask(dailyList [index] as Task); }
public override void initButton(int i) { if (nodeList [i] == null) { nodeList [i] = NGUITools.AddChild(gameObject, dailyItemPrefab); DailyRebateItem dailyItem = nodeList[i].GetComponent <DailyRebateItem>(); dailyItem.initialize(dailyList [i] as Task, Noticewin, this); } }