Exemple #1
0
        private void CreateInterface()
        {
            GUIItem guiText = new GUIItem();

            int W = D3DDevice.Instance.Width;
            int H = D3DDevice.Instance.Height;

            int dy  = H - 50;
            int dy2 = dy;
            int dx  = W / 2;

            int posEnX = (W / 2) - (dx / 2);
            int posEnY = (H / 2) - (dy / 2);
            int x0     = posEnX + 150;
            int y0     = posEnY + 100;
            int x1     = x0;
            int y1     = y0;

            DrawIFrame();

            shipHelmGuiItem       = gui.InsertImage("timon.jpg", x1, y1 + 30, MediaDir);
            shipHelmGuiItemText   = gui.InsertItem("Timon", x1 += 50, y1 + 20);
            shipHelmGuiItemButton = gui.InsertButton(ID_CRAFT_SHIP_HELM, "Crear", x1 += 300, y1, 120, 60);

            noelementsMsg.Text     = "No tienes elementos suficientes";
            noelementsMsg.Color    = Color.Red;
            noelementsMsg.Align    = TgcText2D.TextAlign.RIGHT;
            noelementsMsg.Position = new Point((W / 2) - 180, (H / 2) - 5);
            noelementsMsg.Size     = new Size(300, 100);
            noelementsMsg.changeFont(new Font("TimesNewRoman", 14));

            craftElementMsg.Text     = "Creaste un timon. Revisa el inventario";
            craftElementMsg.Color    = Color.Green;
            craftElementMsg.Align    = TgcText2D.TextAlign.RIGHT;
            craftElementMsg.Position = new Point((W / 2) - 180, (H / 2) - 5);
            craftElementMsg.Size     = new Size(300, 100);
            craftElementMsg.changeFont(new Font("TimesNewRoman", 14));
        }
Exemple #2
0
        public override void init()
        {
            GuiController.Instance.CustomRenderEnabled = true;
            Cursor.Hide();

            Device d3dDevice = GuiController.Instance.D3dDevice;

            MyMediaDir  = GuiController.Instance.ExamplesDir + "Shaders\\WorkshopShaders\\Media\\";
            MyShaderDir = GuiController.Instance.ExamplesDir + "Shaders\\WorkshopShaders\\Shaders\\";

            // levanto el GUI
            gui.Create();

            // menu principal
            gui.InitDialog(false, false);
            int      W    = GuiController.Instance.Panel3d.Width;
            int      H    = GuiController.Instance.Panel3d.Height;
            int      x0   = 70;
            int      y0   = 10;
            int      dy   = 30;
            int      dy2  = dy;
            int      dx   = 250;
            gui_item item = gui.InsertImage("transformers//custom_char.png", x0, y0);

            item.image_centrada = false;
            y0 += dy;
            gui.InsertItem(new static_text(gui, "SCOUT", x0, y0, 400, 25));
            y0  += 45;
            item = gui.InsertImage("transformers//scout.png", x0 + dx, y0);
            item.image_centrada = false;
            gui.InsertItem(new menu_item(gui, "SCOUT 1", "transformers//scout1.png", ID_SCOUT, x0, y0, dx, dy));
            y0 += dy + 5;
            gui.InsertItem(new menu_item(gui, "SCOUT 2", "transformers//scout2.png", ID_SCOUT, x0, y0, dx, dy));
            y0 += 2 * dy;


            gui.InsertItem(new static_text(gui, "HUNTER", x0, y0, 400, 25));
            y0  += 45;
            item = gui.InsertImage("transformers//hunter.png", x0 + dx, y0);
            item.image_centrada = false;
            menu_item hunter1 = (menu_item)gui.InsertItem(new menu_item(gui, "HUNTER 1", "transformers//hunter1.png", ID_HUNTER, x0, y0, dx, dy));

            hunter1.pos_imagen.Y = y0;

            y0 += 2 * dy;

            gui.InsertItem(new static_text(gui, "COMMANDER", x0, y0, 400, 25));
            y0  += 45;
            item = gui.InsertImage("transformers//commander.png", x0 + dx, y0);
            item.image_centrada = false;
            menu_item commander1 = (menu_item)gui.InsertItem(new menu_item(gui, "COMMANDER 1", "transformers//commander1.png", ID_COMMANDER, x0, y0, dx, 25));

            commander1.pos_imagen.Y = y0;
            y0 += 2 * dy;

            gui.InsertItem(new static_text(gui, "WARRIOR", x0, y0, 400, 25));
            y0  += 45;
            item = gui.InsertImage("transformers//warrior.png", x0 + dx, y0);
            item.image_centrada = false;
            menu_item warrior1 = (menu_item)gui.InsertItem(new menu_item(gui, "WARRIOR 1", "transformers//warrior1.png", ID_WARRIOR, x0, y0, dx, 30));

            warrior1.pos_imagen.Y = y0;

            dialog_sel = 0;
        }
Exemple #3
0
        public void ShowInventory()
        {
            bool itemAdded = false;

            active = !active;

            if (active)
            {
                bool    hammerAdded = false;
                int     cantWood = 0, cantRope = 0;
                GUIItem woodGUIText = new GUIItem();
                GUIItem ropeGUIText = new GUIItem();

                int W = D3DDevice.Instance.Width;
                int H = D3DDevice.Instance.Height;

                int dy  = H - 50;
                int dy2 = dy;
                int dx  = W / 2;

                int posEnX = (W / 2) - (dx / 2);
                int posEnY = (H / 2) - (dy / 2);
                int x0     = posEnX + 150;
                int y0     = posEnY + 50;
                int x1     = x0;
                int y1     = y0;

                GUIItem frame = gui.InsertIFrame("", posEnX, posEnY, dx, dy, Color.FromArgb(92, 43, 43));
                frame.c_font      = Color.FromArgb(0, 0, 0);
                frame.scrolleable = true;

                collectedItems.ForEach(item =>
                {
                    GUIItem itemGui = new GUIItem();

                    if (item.Mesh.Name.Contains("wood"))
                    {
                        if (cantWood == 0)
                        {
                            itemAdded   = true;
                            itemGui     = gui.InsertImage("wood2.png", x1, y1 + 30, MediaDir);
                            woodGUIText = gui.InsertItem("Madera " + "(x" + ++cantWood + ")", x1 += 50, y1 + 20);
                        }
                        else
                        {
                            woodGUIText.text = "Madera " + "(x" + ++cantWood + ")";
                        }
                    }
                    else if (item.Mesh.Name.Contains("hammer") && !hammerAdded)
                    {
                        hammerAdded = true;
                        itemAdded   = true;
                        itemGui     = gui.InsertImage("hammer2.png", x1, y1 + 30, MediaDir);
                        gui.InsertItem("Martillo", x1 += 50, y1 + 20);
                    }
                    else if (item.Mesh.Name.Contains("rope"))
                    {
                        if (cantRope == 0)
                        {
                            itemAdded   = true;
                            itemGui     = gui.InsertImage("rope.png", x1, y1 + 30, MediaDir);
                            ropeGUIText = gui.InsertItem("Soga " + "(x" + ++cantRope + ")", x1 += 50, y1 + 20);
                        }
                        else
                        {
                            ropeGUIText.text = "Soga " + "(x" + ++cantRope + ")";
                        }
                    }
                    else if (item.Mesh.Name.Contains("fatherNote"))
                    {
                        itemAdded = true;
                        itemGui   = gui.InsertImage("note.png", x1, y1 + 30, MediaDir);
                        gui.InsertItem("Nota de papá", x1 += 50, y1 + 20);
                        gui.InsertButton(1, "Usar", x1    += 300, y1, 120, 60);
                    }

                    if (itemAdded)
                    {
                        x1        = x0;
                        y1        = y1 + 100;
                        itemAdded = false;
                    }
                });

                if (ShowShipHelm)
                {
                    GUIItem itemGui = new GUIItem();

                    itemAdded = true;
                    itemGui   = gui.InsertImage("timon.jpg", x1, y1 + 30, MediaDir);
                    gui.InsertItem("Timon", x1 += 50, y1 + 20);
                    gui.InsertItem("Se puede usar en la proa del barco", x1, y1 + 70);
                    gui.InsertButton(2, "Usar", x1 += 300, y1, 120, 60);
                }
            }
        }