Exemple #1
0
        public void Update(FeralTic.DX11.DX11RenderContext context)
        {
            for (int i = 0; i < FTextureOut.SliceCount; i++)
            {
                if (!FTextureOut[i].Contains(context))
                {
                    renderer          = new BitmapRenderer();
                    renderer.TextFont = new System.Drawing.Font(FFontIn[i].Name, FFontSizeIn[i]);

                    Bitmap bmp = new Bitmap(GenerateBarcodeImage(i));

                    DX11DynamicTexture2D tex = new DX11DynamicTexture2D(context, bmp.Width, bmp.Height, SlimDX.DXGI.Format.R8G8B8A8_UNorm);

                    int pitch = tex.GetRowPitch();

                    var data = bmp.LockBits(new Rectangle(0, 0, bmp.Width, bmp.Height), ImageLockMode.ReadOnly, bmp.PixelFormat);

                    if (pitch != bmp.Width * 4)
                    {
                        tex.WriteDataPitch(data.Scan0, bmp.Width * bmp.Height * 4);
                    }
                    else
                    {
                        tex.WriteData(data.Scan0, bmp.Width * bmp.Height * 4);
                    }

                    FTextureOut[i][context] = tex;
                }
            }
        }
        public void Update(IPluginIO pin, FeralTic.DX11.DX11RenderContext context)
        {
            for (int i = 0; i < this.FTextureOut.SliceCount; i++)
            {
                if (!this.FTextureOut[i].Contains(context))
                {
                    Bitmap bmp = ComputeQRCode(i);

                    DX11DynamicTexture2D tex = new DX11DynamicTexture2D(context, bmp.Width, bmp.Height, SlimDX.DXGI.Format.R8G8B8A8_UNorm);

                    int pitch = tex.GetRowPitch();

                    var data = bmp.LockBits(new Rectangle(0, 0, bmp.Width, bmp.Height), ImageLockMode.ReadOnly, bmp.PixelFormat);

                    if (pitch != bmp.Width * 4)
                    {
                        tex.WriteDataPitch(data.Scan0, bmp.Width * bmp.Height * 4);
                    }
                    else
                    {
                        tex.WriteData(data.Scan0, bmp.Width * bmp.Height * 4);
                    }

                    this.FTextureOut[i][context] = tex;
                }
            }
        }
        public void Update(IPluginIO pin, FeralTic.DX11.DX11RenderContext context)
        {
            for (int i = 0; i < this.FTextureOut.SliceCount; i++)
            {
                if (!this.FTextureOut[i].Contains(context))
                {
                    Bitmap bmp = ComputeQRCode(i);

                    DX11DynamicTexture2D tex = new DX11DynamicTexture2D(context, bmp.Width, bmp.Height, SlimDX.DXGI.Format.R8G8B8A8_UNorm);

                    int pitch = tex.GetRowPitch();

                    var data = bmp.LockBits(new Rectangle(0, 0, bmp.Width, bmp.Height), ImageLockMode.ReadOnly, bmp.PixelFormat);

                    if (pitch != bmp.Width * 4)
                    {
                        tex.WriteDataPitch(data.Scan0, bmp.Width * bmp.Height * 4);
                    }
                    else
                    {
                        tex.WriteData(data.Scan0, bmp.Width * bmp.Height * 4);
                    }

                    this.FTextureOut[i][context] = tex;

                }
            }
        }