public void SaveBinary(Stack <IDataTemplate> dt) { DTDungeonBoard data = new DTDungeonBoard { Blueprint = blueprint }; dt.Push(data); }
public void LoadBinary(IDataTemplate[] dt) { foreach (IDataTemplate d in dt) { if (d.DTTag == DataTemplateTag.Dungeon) { DTDungeonBoard value = d as DTDungeonBoard; blueprint = value.Blueprint; return; } } }