Exemple #1
0
    // Start is called before the first frame update
    void Start()
    {
        DNALoad = GameObject.FindGameObjectWithTag("PlayerData").GetComponent <DNASave>();
        carrier = GameObject.FindGameObjectWithTag("PlayerData").GetComponent <Carrier>();
        DNAs    = DNALoad.LoadDNAData("DNA");
        DNALoad.DeleteDNAData("DNA");
        mixingData = GetComponent <DNAMixingData>();

        SpawnDNAs();
    }
Exemple #2
0
 // Start is called before the first frame update
 void Awake()
 {
     amount     = initialAmount;
     DNASave    = GetComponent <DNASave>();
     playerData = GetComponent <PlayerData>();
 }