public System.Threading.Tasks.Task MoveAsync(DLL_User.User user, PlayerCordons.Position positionPlayer) { return(base.Channel.MoveAsync(user, positionPlayer)); }
public void Move(DLL_User.User user, PlayerCordons.Position positionPlayer) { base.Channel.Move(user, positionPlayer); }
public System.Threading.Tasks.Task EndAsync(DLL_User.User user) { return(base.Channel.EndAsync(user)); }
public void End(DLL_User.User user) { base.Channel.End(user); }
public System.Threading.Tasks.Task <UI_ElevenDays.ServiceReference1.PlayerInfo> StartAsync(DLL_User.User user) { return(base.Channel.StartAsync(user)); }
public UI_ElevenDays.ServiceReference1.PlayerInfo Start(DLL_User.User user) { return(base.Channel.Start(user)); }