Exemple #1
0
        private int GetTeamRolePoint(DJRoomRoleData djRoomRoleData, int otherTeamAvgDJPoint, bool isWinner)
        {
            int selfPointClass  = this.GetDJPointClass(djRoomRoleData.DJPoint);
            int otherPointClass = this.GetDJPointClass(otherTeamAvgDJPoint);
            int absDJPoint      = Math.Abs(selfPointClass - otherPointClass);
            int retPoint        = this.GetRetPoint(selfPointClass, isWinner);

            if (0 != absDJPoint)
            {
                if (1 == absDJPoint)
                {
                    if (selfPointClass > otherPointClass)
                    {
                        if (!isWinner)
                        {
                            retPoint -= 10;
                        }
                    }
                    else if (isWinner)
                    {
                        retPoint += 10;
                    }
                }
                else if (2 == absDJPoint)
                {
                    if (selfPointClass > otherPointClass)
                    {
                        if (!isWinner)
                        {
                            retPoint -= 15;
                        }
                    }
                    else if (isWinner)
                    {
                        retPoint += 15;
                    }
                }
                else if (3 == absDJPoint)
                {
                    if (selfPointClass > otherPointClass)
                    {
                        if (!isWinner)
                        {
                            retPoint -= 20;
                        }
                    }
                    else if (isWinner)
                    {
                        retPoint += 20;
                    }
                }
            }
            return(retPoint);
        }
Exemple #2
0
        /// <summary>
        /// 获取点将积分
        /// </summary>
        /// <returns></returns>
        private int GetTeamRolePoint(DJRoomRoleData djRoomRoleData, int otherTeamAvgDJPoint, bool isWinner)
        {
            int retPoint        = 0;
            int selfPointClass  = GetDJPointClass(djRoomRoleData.DJPoint);
            int otherPointClass = GetDJPointClass(otherTeamAvgDJPoint);
            int absDJPoint      = Math.Abs(selfPointClass - otherPointClass);

            retPoint = GetRetPoint(selfPointClass, isWinner);
            if (0 == absDJPoint) //同级别
            {
                //不处理
            }
            else if (1 == absDJPoint)
            {
                if (selfPointClass > otherPointClass)
                {
                    if (isWinner)
                    {
                        //不变
                    }
                    else
                    {
                        retPoint -= 10; //多扣除10分
                    }
                }
                else
                {
                    if (isWinner)
                    {
                        retPoint += 10; //多加10分
                    }
                    else
                    {
                        //不变
                    }
                }
            }
            else if (2 == absDJPoint)
            {
                if (selfPointClass > otherPointClass)
                {
                    if (isWinner)
                    {
                        //不变
                    }
                    else
                    {
                        retPoint -= 15; //多扣除15分
                    }
                }
                else
                {
                    if (isWinner)
                    {
                        retPoint += 15; //多加15分
                    }
                    else
                    {
                        //不变
                    }
                }
            }
            else if (3 == absDJPoint)
            {
                if (selfPointClass > otherPointClass)
                {
                    if (isWinner)
                    {
                        //不变
                    }
                    else
                    {
                        retPoint -= 20; //多扣除20分
                    }
                }
                else
                {
                    if (isWinner)
                    {
                        retPoint += 20; //多加20分
                    }
                    else
                    {
                        //不变
                    }
                }
            }

            return(retPoint);
        }