void UpdateClientToServer() { Debug.Log("----------------------Dua du lieu moi len server----------------------"); AudioControl.getMonoBehaviour().StartCoroutine(DHS.PostMeCurrentMission(currentMissionClient)); string data_mission = ""; for (int i = 0; i < DataCache.dataMissionCache.Length; i++) { //Chi gui nhung mission da open len server if (DataCache.dataMissionCache[i].Open == 1) { if (data_mission.Length > 0) { data_mission += ","; } data_mission += DataCache.dataMissionCache[i].Mission + "-" + DataCache.dataMissionCache[i].Score + "-" + DataCache.dataMissionCache[i].Star + "-" + DataCache.dataMissionCache[i].Open; } DialogLoadingFB.HideFBLoading(); } AudioControl.getMonoBehaviour().StartCoroutine(DHS.PostMeInfoMissionUpdate(FB.UserId, "" + data_mission)); DataCache.SaveAchievementCache(true); }
public void Show() { Time.timeScale = 1.0f; MissionControl.ResetAllItem(); LoadingScene.HideLoadingScene(); CommonObjectScript.isViewPoppup = true; //Debug.Log("Show result ----------------------------------"); missionFail.localScale = new Vector3(8, 8, 1); missionFail.gameObject.SetActive(false); TweenAlpha.Begin(missionFail.gameObject, 0, 0); star = 0; if (DialogTask.complete) { star = 1; reward = MissionData.starMission.reward[0]; if (CommonObjectScript.dollar >= MissionData.starMission.twoStar) { reward = MissionData.starMission.reward[1]; star = 2; } if (CommonObjectScript.dollar >= MissionData.starMission.threeStar) { reward = MissionData.starMission.reward[2]; star = 3; } particleWin.gameObject.SetActive(true); ///////////------------------------------------------ AudioControl.getMonoBehaviour().StartCoroutine(DHS.PostMeCurrentMission(VariableSystem.mission + 1)); //Cong tim khi thang AudioControl.AddHeart(1); //Nhac thang AudioControl.DPlaySound("Thang"); } else { //Nhac thua AudioControl.DPlaySound("Thua"); } //star = 3;////////////////////////////////////////////////////// //particleWin.gameObject.SetActive(true); if (Application.loadedLevelName.Equals("Farm")) { GameObject.Find("UI Root").transform.FindChild("PanelPlant").GetComponent <PlantControlScript>().BG_Click(); } lbReward.text = "0"; //Test //VariableSystem.dollar = 1000; //Thay doi ngon ngu bgMain.FindChild("Target").GetComponent <UILabel>().text = "" + MissionControl.Language["Require"]; bgMain.FindChild("Score").GetComponent <UILabel>().text = "" + MissionControl.Language["Your_Score"]; bgMain.FindChild("Reward").GetComponent <UILabel>().text = "" + MissionControl.Language["Reward"]; bgMain.FindChild("Ok").FindChild("Label").GetComponent <UILabel>().text = "" + MissionControl.Language["Ok"]; bgMain.FindChild("TryAgain").FindChild("Label").GetComponent <UILabel>().text = "" + MissionControl.Language["Try_Again"]; bgMain.FindChild("RewardCustomer").GetComponent <UILabel>().text = "" + MissionControl.Language["Bonus_customer_rate"]; bgMain.FindChild("LbStar1").GetComponent <UILabel>().text = "" + MissionControl.Language["All_target"]; lbTitle.text = MissionControl.Language["MISSION"] + " " + VariableSystem.mission; bgMain.FindChild("LbStar2").GetComponent <UILabel>().text = DString.ConvertString(MissionData.starMission.twoStar); bgMain.FindChild("LbStar3").GetComponent <UILabel>().text = DString.ConvertString(MissionData.starMission.threeStar); bgMain.FindChild("Score").FindChild("Label").GetComponent <UILabel>().text = DString.ConvertString(CommonObjectScript.dollar); bgBlack.gameObject.SetActive(true); LeanTween.delayedCall(1.0f, () => { Time.timeScale = 0; }).setUseEstimatedTime(true); bgMain.gameObject.SetActive(true); LeanTween.scale(bgMain.gameObject, new Vector3(1, 1, 1), 0.4f).setUseEstimatedTime(true).setEase(LeanTweenType.easeOutBack).setOnComplete(() => { star1.localScale = new Vector3(8, 8, 8); star2.localScale = new Vector3(8, 8, 8); star3.localScale = new Vector3(8, 8, 8); //Dieu kien xet sao if (star > 0) { star1.gameObject.SetActive(true); LeanTween.scale(star1.gameObject, new Vector3(1, 1, 1), 0.5f).setUseEstimatedTime(true).setEase(LeanTweenType.easeOutExpo).setOnComplete(() => { //Check dieu kien de co sao thu 2 if (star > 1) { star2.gameObject.SetActive(true); LeanTween.scale(star2.gameObject, new Vector3(1, 1, 1), 0.5f).setUseEstimatedTime(true).setEase(LeanTweenType.easeOutExpo).setOnComplete(() => { //Check dieu kien de co sao thu 3 if (star > 2) { star3.gameObject.SetActive(true); LeanTween.scale(star3.gameObject, new Vector3(1, 1, 1), 0.5f).setUseEstimatedTime(true).setEase(LeanTweenType.easeOutExpo); } }); } }); } else { missionFail.gameObject.SetActive(true); LeanTween.scale(missionFail.gameObject, new Vector3(1, 1, 1), 0.5f).setUseEstimatedTime(true).setEase(LeanTweenType.easeInOutQuart); TweenAlpha.Begin(missionFail.gameObject, 0.5f, 1); } }); //Them task nhiem vu //if (VariableSystem.mission == 1) //{ // AddItemResult("" + MissionControl.Language["Control_guide"], true, null, false); //} foreach (Transform tf in dialogTask.FindChild("Grid").GetComponent <UIGrid>().GetChildList()) { AddItemResult(tf.GetComponent <ItemTask>().lbContent.text, tf.GetComponent <ItemTask>().togComplete.value, tf.GetComponent <ItemTask>().item, tf.GetComponent <ItemTask>().typeShow1); } grid.Reposition(); transform.FindChild("SpriteBlack").gameObject.SetActive(true); //An bang task khi hien thi result GameObject task = GameObject.Find("DialogTask").gameObject; if (task != null) { task.GetComponent <DialogTask>().HideButton(); } GameObject inapp = GameObject.Find("DialogInapp").gameObject; if (inapp != null) { inapp.GetComponent <DialogInapp>().HideDialog(); } //Cap nhat lai phan thuong - Neu so sao moi <= so sao hien tai => thuong 1 kim cuong if (star > 0 && star <= DataCache.dataMissionCache[VariableSystem.mission - 1].Star) { reward = 1; } VariableSystem.AddDiamond(reward); VariableSystem.AddDiamond(CommonObjectScript.rewardCustomerRate); Debug.Log("CONG KIM CUONG -------------------- reward " + reward + " CommonObjectScript.rewardCustomerRate " + CommonObjectScript.rewardCustomerRate); DataCache.UpdateMissionScore(CommonObjectScript.dollar, star, VariableSystem.mission, 1); bool sendToServer = false; if (star > 0) { if (VariableSystem.mission < DataMissionControlNew.MAX_MISSION) { DataCache.SetMeCurrentMission(VariableSystem.mission + 1); } sendToServer = true; } DataCache.SaveMissionDataCache(sendToServer); lbReward.text = "" + reward; lbRewardCustomer.text = "" + CommonObjectScript.rewardCustomerRate; }