public static void Guild() { var db = new DEAContext(); var NewGuild = new guild(); Random randNum = new Random(); var Num1 = randNum.Next(100000000, 999999999); var Num2 = randNum.Next(100000000, 999999999); ulong GuildId = (ulong)(Num1 + Num2); NewGuild.id = GuildId; db.guilds.Add(NewGuild); db.SaveChanges(); Console.WriteLine("Saved New Guild"); var NewGuildId = NewGuild.id; Console.WriteLine(NewGuildId); var ResultsGuild = GuildRepository.FetchGuildByIdAsync(999999999123456787); Console.WriteLine(ResultsGuild.Result.id); }