Exemple #1
0
        private static unsafe byte[] DecompressFloat(DDSStruct header, byte[] data, DDSPixelFormat pixelFormat)
        {
            // allocate bitmap
            int bpp         = (int)(DDSHelper.PixelFormatToBpp(pixelFormat, header.pixelformat.rgbbitcount));
            int bps         = (int)(header.width * bpp * DDSHelper.PixelFormatToBpc(pixelFormat));
            int sizeofplane = (int)(bps * header.height);
            int width       = (int)header.width;
            int height      = (int)header.height;
            int depth       = (int)header.depth;

            byte[] rawData = new byte[depth * sizeofplane + height * bps + width * bpp];
            int    size    = 0;

            fixed(byte *bytePtr = data)
            {
                byte *temp = bytePtr;

                fixed(byte *destPtr = rawData)
                {
                    byte *destData = destPtr;

                    switch (pixelFormat)
                    {
                    case DDSPixelFormat.R32F:      // Red float, green = blue = max
                        size = width * height * depth * 3;
                        for (int i = 0, j = 0; i < size; i += 3, j++)
                        {
                            ((float *)destData)[i]     = ((float *)temp)[j];
                            ((float *)destData)[i + 1] = 1.0f;
                            ((float *)destData)[i + 2] = 1.0f;
                        }
                        break;

                    case DDSPixelFormat.A32B32G32R32F:      // Direct copy of float RGBA data
                        Array.Copy(data, rawData, data.Length);
                        break;

                    case DDSPixelFormat.G32R32F:      // Red float, green float, blue = max
                        size = width * height * depth * 3;
                        for (int i = 0, j = 0; i < size; i += 3, j += 2)
                        {
                            ((float *)destData)[i]     = ((float *)temp)[j];
                            ((float *)destData)[i + 1] = ((float *)temp)[j + 1];
                            ((float *)destData)[i + 2] = 1.0f;
                        }
                        break;

                    case DDSPixelFormat.R16F:      // Red float, green = blue = max
                        size = width * height * depth * bpp;
                        DDSHelper.ConvR16ToFloat32((uint *)destData, (ushort *)temp, (uint)size);
                        break;

                    case DDSPixelFormat.A16B16G16R16F:      // Just convert from half to float.
                        size = width * height * depth * bpp;
                        DDSHelper.ConvFloat16ToFloat32((uint *)destData, (ushort *)temp, (uint)size);
                        break;

                    case DDSPixelFormat.G16R16F:      // Convert from half to float, set blue = max.
                        size = width * height * depth * bpp;
                        DDSHelper.ConvG16R16ToFloat32((uint *)destData, (ushort *)temp, (uint)size);
                        break;

                    default:
                        break;
                    }
                }
            }

            return(rawData);
        }