/// <summary>
 /// Deserializes an <see cref="T:System.Object" /> using the specified <see cref="T:System.IO.Stream" />.
 /// </summary>
 /// <param name="stream">The <see cref="T:System.IO.Stream" /> that the <see cref="T:System.Object" /> is being deserialized from.</param>
 /// <returns>The deserialized <see cref="T:System.Object" />.</returns>
 public VehicleFamily Deserialize(Stream stream)
 {
     using (stream)
     {
         return((VehicleFamily)DCSerializer.ReadObject(stream));
     }
 }
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 /// <summary>
 /// Deserializes an <see cref="T:System.Object" /> using the specified <see cref="T:System.IO.Stream" />.
 /// </summary>
 /// <param name="stream">The <see cref="T:System.IO.Stream" /> that the <see cref="T:System.Object" /> is being deserialized from.</param>
 /// <returns>The deserialized <see cref="T:System.Object" />.</returns>
 public Launcher Deserialize(Stream stream)
 {
     using (stream)
     {
         return((Launcher)DCSerializer.ReadObject(stream));
     }
 }
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 /// <summary>
 /// Deserializes an <see cref="T:System.Object" /> using the specified <see cref="T:System.IO.Stream" />.
 /// </summary>
 /// <param name="stream">The <see cref="T:System.IO.Stream" /> that the <see cref="T:System.Object" /> is being deserialized from.</param>
 /// <returns>The deserialized <see cref="T:System.Object" />.</returns>
 public ApplicationSettings Deserialize(Stream stream)
 {
     using (stream)
     {
         return((ApplicationSettings)DCSerializer.ReadObject(stream));
     }
 }
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 /// <summary>
 /// Deserializes an <see cref="T:System.Object" /> using the specified <see cref="T:System.IO.Stream" />.
 /// </summary>
 /// <param name="stream">The <see cref="T:System.IO.Stream" /> that the <see cref="T:System.Object" /> is being deserialized from.</param>
 /// <returns>The deserialized <see cref="T:System.Object" />.</returns>
 public ScriptContainer Deserialize(Stream stream)
 {
     using (stream)
     {
         return((ScriptContainer)DCSerializer.ReadObject(stream));
     }
 }
 /// <summary>
 /// Deserializes a file using the specified <see cref="Stream" />.
 /// </summary>
 /// <param name="stream">The <see cref="Stream" /> to the specified file and what <see cref="FileMode" /> it's using.</param>
 /// <returns>The deserialized object.</returns>
 /// <exception cref="ArgumentNullException">The stream being used can't be null!</exception>
 public override CelestialBody Deserialize(Stream stream)
 {
     return((CelestialBody)DCSerializer.ReadObject(stream));
 }