private void OnEntityBoundsCheckerStatusChanged(DCL.Models.IDCLEntity entity, bool isInsideBoundaries) { if (!isInsideBoundaries) { if (!entitiesOutOfBounds.Contains(entity.entityId)) { entitiesOutOfBounds.Add(entity.entityId); eventBuilderOutOfBounds.Play(); } } else { if (entitiesOutOfBounds.Contains(entity.entityId)) { entitiesOutOfBounds.Remove(entity.entityId); } } }
void Awake() { if (i != null) { Destroy(gameObject); return; } i = this; originalGravity = gravity; SubscribeToInput(); CommonScriptableObjects.playerUnityPosition.Set(Vector3.zero); CommonScriptableObjects.playerWorldPosition.Set(Vector3.zero); CommonScriptableObjects.playerCoords.Set(Vector2Int.zero); CommonScriptableObjects.playerUnityEulerAngles.Set(Vector3.zero); characterPosition = new DCLCharacterPosition(); characterController = GetComponent <CharacterController>(); freeMovementController = GetComponent <FreeMovementController>(); collider = GetComponent <Collider>(); CommonScriptableObjects.worldOffset.OnChange += OnWorldReposition; Environment.i.platform.debugController.OnDebugModeSet += () => supportsMovingPlatforms = true; lastPosition = transform.position; transform.parent = null; CommonScriptableObjects.rendererState.OnChange += OnRenderingStateChanged; OnRenderingStateChanged(CommonScriptableObjects.rendererState.Get(), false); if (avatarGameObject == null || firstPersonCameraGameObject == null) { throw new System.Exception("Both the avatar and first person camera game objects must be set."); } avatarReference = new DCL.Models.DecentralandEntity { gameObject = avatarGameObject }; firstPersonCameraReference = new DCL.Models.DecentralandEntity { gameObject = firstPersonCameraGameObject }; }
private void OnEntityBoundsCheckerStatusChanged(DCL.Models.IDCLEntity entity, bool isInsideBoundaries) { if (state == BIWModeController.EditModeState.Inactive) { return; } if (!isInsideBoundaries) { if (!entitiesOutOfBounds.Contains(entity.entityId)) { entitiesOutOfBounds.Add(entity.entityId); eventBuilderOutOfBounds.Play(); } } else { if (entitiesOutOfBounds.Contains(entity.entityId)) { entitiesOutOfBounds.Remove(entity.entityId); } } }