public async Task <IActionResult> PutProjects(int id, Jobs jobs) { if (id != jobs.Id) { return(BadRequest()); } _context.Entry(jobs).State = EntityState.Modified; try { await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!ProjectsExists(id)) { return(NotFound()); } else { throw; } } return(NoContent()); }
public async Task <IActionResult> PutTypesOfLeave(int id, TypesOfLeave typesOfLeave) { if (id != typesOfLeave.Id) { return(BadRequest()); } _context.Entry(typesOfLeave).State = EntityState.Modified; try { await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!TypesOfLeaveExists(id)) { return(NotFound()); } else { throw; } } return(NoContent()); }
public async Task <IActionResult> PutUserHardware(int id, UserHardware userHardware) { if (id != userHardware.Id) { return(BadRequest()); } _context.Entry(userHardware).State = EntityState.Modified; try { await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!UserHardwareExists(id)) { return(NotFound()); } else { throw; } } return(NoContent()); }