public bool CollectDataFromBinary(BinaryTable table, int index) { AttributeConfigRecord record = GetRecord(table, index); Id = DBCUtil.ExtractInt(table, record.Id, 0); Describe = DBCUtil.ExtractString(table, record.Describe, ""); AddEnergyRecover = DBCUtil.ExtractInt(table, record.AddEnergyRecover, 0); AddEnergyMax = DBCUtil.ExtractInt(table, record.AddEnergyMax, 0); AddMaxAd = DBCUtil.ExtractInt(table, record.AddMaxAd, 0); AddMinAd = DBCUtil.ExtractInt(table, record.AddMinAd, 0); AddCritical = DBCUtil.ExtractInt(table, record.AddCritical, 0); AddCriticalFactor = DBCUtil.ExtractInt(table, record.AddCriticalFactor, 0); AddMetalFactor = DBCUtil.ExtractInt(table, record.AddMetalFactor, 0); AddWoodFactor = DBCUtil.ExtractInt(table, record.AddWoodFactor, 0); AddWaterFactor = DBCUtil.ExtractInt(table, record.AddWaterFactor, 0); AddFireFactor = DBCUtil.ExtractInt(table, record.AddFireFactor, 0); AddEarthFactor = DBCUtil.ExtractInt(table, record.AddEarthFactor, 0); AddFullDamageFactor = DBCUtil.ExtractInt(table, record.AddFullDamageFactor, 0); AddHpMax = DBCUtil.ExtractInt(table, record.AddHpMax, 0); AddArmor = DBCUtil.ExtractInt(table, record.AddArmor, 0); AddMiss = DBCUtil.ExtractInt(table, record.AddMiss, 0); AddMetalResist = DBCUtil.ExtractInt(table, record.AddMetalResist, 0); AddWoodResist = DBCUtil.ExtractInt(table, record.AddWoodResist, 0); AddWaterResist = DBCUtil.ExtractInt(table, record.AddWaterResist, 0); AddFireResist = DBCUtil.ExtractInt(table, record.AddFireResist, 0); AddEarthResist = DBCUtil.ExtractInt(table, record.AddEarthResist, 0); AddAccuracyRecover = DBCUtil.ExtractInt(table, record.AddAccuracyRecover, 0); AddDamageDerate = DBCUtil.ExtractInt(table, record.AddDamageDerate, 0); AddMoveSpeed = DBCUtil.ExtractInt(table, record.AddMoveSpeed, 0); AddFullElementResist = DBCUtil.ExtractInt(table, record.AddFullElementResist, 0); AddFullElementFactor = DBCUtil.ExtractInt(table, record.AddFullElementFactor, 0); AddHpFactor = DBCUtil.ExtractInt(table, record.AddHpFactor, 0); AfterCollectData(); return(true); }
public bool CollectDataFromBinary(BinaryTable table, int index) { SkillConfigRecord record = GetRecord(table, index); Id = DBCUtil.ExtractInt(table, record.Id, 0); Description = DBCUtil.ExtractString(table, record.Description, ""); Script = DBCUtil.ExtractString(table, record.Script, ""); BreakType = DBCUtil.ExtractInt(table, record.BreakType, 0); NextId = DBCUtil.ExtractInt(table, record.NextId, 0); return(true); }
public bool CollectDataFromBinary(BinaryTable table, int index) { SceneConfigRecord record = GetRecord(table, index); Id = DBCUtil.ExtractInt(table, record.Id, 0); Description = DBCUtil.ExtractString(table, record.Description, ""); Name = DBCUtil.ExtractString(table, record.Name, ""); Script = DBCUtil.ExtractString(table, record.Script, ""); Navmesh = DBCUtil.ExtractString(table, record.Navmesh, ""); return(true); }
public bool CollectDataFromBinary(BinaryTable table, int index) { CameraConfigRecord record = GetRecord(table, index); Id = DBCUtil.ExtractInt(table, record.Id, 0); Description = DBCUtil.ExtractString(table, record.Description, ""); Pitch = DBCUtil.ExtractFloat(table, record.Pitch, 0); Yaw = DBCUtil.ExtractFloat(table, record.Yaw, 0); Distance = DBCUtil.ExtractFloat(table, record.Distance, 0); return(true); }
public bool CollectDataFromBinary(BinaryTable table, int index) { BuffConfigRecord record = GetRecord(table, index); Id = DBCUtil.ExtractInt(table, record.Id, 0); Description = DBCUtil.ExtractString(table, record.Description, ""); Script = DBCUtil.ExtractString(table, record.Script, ""); AttrId = DBCUtil.ExtractInt(table, record.AttrId, 0); MaxCount = DBCUtil.ExtractInt(table, record.MaxCount, 0); return(true); }
public bool CollectDataFromBinary(BinaryTable table, int index) { WorksConfigRecord record = GetRecord(table, index); Id = DBCUtil.ExtractInt(table, record.Id, 0); Description = DBCUtil.ExtractString(table, record.Description, ""); CostAction = DBCUtil.ExtractInt(table, record.CostAction, 0); AddAttrType = DBCUtil.ExtractInt(table, record.AddAttrType, 0); AddAttrValue = DBCUtil.ExtractInt(table, record.AddAttrValue, 0); return(true); }
public bool CollectDataFromBinary(BinaryTable table, int index) { ActionConfigRecord record = GetRecord(table, index); ModelId = DBCUtil.ExtractInt(table, record.ModelId, 0); Description = DBCUtil.ExtractString(table, record.Description, ""); Stand = DBCUtil.ExtractString(table, record.Stand, ""); Run = DBCUtil.ExtractString(table, record.Run, ""); Dead = DBCUtil.ExtractString(table, record.Dead, ""); Born = DBCUtil.ExtractString(table, record.Born, ""); return(true); }
public bool CollectDataFromBinary(BinaryTable table, int index) { CharacterConfigRecord record = GetRecord(table, index); Id = DBCUtil.ExtractInt(table, record.Id, 0); Description = DBCUtil.ExtractString(table, record.Description, ""); Model = DBCUtil.ExtractString(table, record.Model, ""); Scale = DBCUtil.ExtractFloat(table, record.Scale, 0); ActionId = DBCUtil.ExtractInt(table, record.ActionId, 0); ActionPrefix = DBCUtil.ExtractString(table, record.ActionPrefix, ""); AIScript = DBCUtil.ExtractString(table, record.AIScript, ""); AttrId = DBCUtil.ExtractInt(table, record.AttrId, 0); Skills = DBCUtil.ExtractIntArray(table, record.Skills, null); return(true); }
public bool CollectDataFromBinary(BinaryTable table, int index) { AttributeConfigRecord record = GetRecord(table, index); Id = DBCUtil.ExtractInt(table, record.Id, 0); Describe = DBCUtil.ExtractString(table, record.Describe, ""); AddStrength = DBCUtil.ExtractInt(table, record.AddStrength, 0); AddStrengthRate = DBCUtil.ExtractInt(table, record.AddStrengthRate, 0); AddIntelligence = DBCUtil.ExtractInt(table, record.AddIntelligence, 0); AddIntelligenceRate = DBCUtil.ExtractInt(table, record.AddIntelligenceRate, 0); AddCharm = DBCUtil.ExtractInt(table, record.AddCharm, 0); AddCharmRate = DBCUtil.ExtractInt(table, record.AddCharmRate, 0); AddAction = DBCUtil.ExtractInt(table, record.AddAction, 0); AddActionMax = DBCUtil.ExtractInt(table, record.AddActionMax, 0); AddGold = DBCUtil.ExtractInt(table, record.AddGold, 0); AfterCollectData(); return(true); }
public bool CollectDataFromBinary(BinaryTable table, int index) { BlocksRecord record = GetRecord(table, index); Id = DBCUtil.ExtractInt(table, record.Id, 0); Description = DBCUtil.ExtractString(table, record.Description, ""); Length = DBCUtil.ExtractFloat(table, record.Length, 0); Width = DBCUtil.ExtractFloat(table, record.Width, 0); Res = DBCUtil.ExtractString(table, record.Res, ""); Type = DBCUtil.ExtractInt(table, record.Type, 0); LeftPortType = DBCUtil.ExtractInt(table, record.LeftPortType, 0); LeftOffeset = DBCUtil.ExtractFloatArray(table, record.LeftOffeset, null); RightPortType = DBCUtil.ExtractInt(table, record.RightPortType, 0); RightOffset = DBCUtil.ExtractFloatArray(table, record.RightOffset, null); ForwardPortType = DBCUtil.ExtractInt(table, record.ForwardPortType, 0); ForwardOffset = DBCUtil.ExtractFloatArray(table, record.ForwardOffset, null); BackPortType = DBCUtil.ExtractInt(table, record.BackPortType, 0); BackOffset = DBCUtil.ExtractFloatArray(table, record.BackOffset, null); return(true); }