public bool Write(DAIIO io, bool skiplength = false) { try { if (!skiplength) { io.WriteBits(Length, LengthBits); } io.WriteBoolean(IsEmpty); if (!IsEmpty) { if (WarTable == null) { WarTable = new WarTable(); } WarTable.Write(io); } if (_isfirst) { if (SStructure.ProjectVersion < 0x1A) { io.WriteInt32(ProgressTime.ToUnixSecondsNoAdd()); } else { io.WriteInt64(ProgressTime.ToUnixSecondsNoAdd()); } } return(true); } catch (Exception) { return(false); } }
public bool Write(DAIIO io, bool skiplength = false) { try { io.xbaseStream.Write(DataMagic, 0, 8); io.Position = 0x41; io.WriteInt64(SavedTime.ToUnixSecondsWithAdd()); io.WriteInt16((short)SID.Length); io.WriteString(SID); io.WriteUInt16(GameVersion); io.WriteUInt16(SaveVersion); io.WriteUInt16(ProjectVersion); io.WriteUInt16(BitstreamFeatures); io.WriteUInt32(ChangeList); io.WriteUInt16((ushort)Level.Length); io.WriteString(Level); io.WriteUInt32(Difficulty); if (BundleList == null) { BundleList = new string[BundleCount]; for (int xb = 0; xb < BundleCount; xb++) { BundleList[xb] = ""; } } BundleCount = (ushort)BundleList.Length; io.WriteUInt16(BundleCount); for (int i = 0; i < BundleCount; i++) { io.WriteInt16((short)BundleList[i].Length); io.WriteString(BundleList[i]); } if (Inclusions == null) { Inclusions = new Inclusion[InclusionCount]; for (int xb = 0; xb < InclusionCount; xb++) { Inclusions[xb] = new Inclusion(); } } InclusionCount = (ushort)Inclusions.Length; io.WriteInt16((short)InclusionCount); for (int i = 0; i < InclusionCount; i++) { Inclusions[i].Write(io); } if (SubLevelInfoCount <= 0x40 && SubLevelInfoCount > 0) { if (SubLevelEntries == null) { SubLevelEntries = new SubLevelInfo[SubLevelInfoCount]; for (int xb = 0; xb < SubLevelInfoCount; xb++) { SubLevelEntries[xb] = new SubLevelInfo(); } } SubLevelInfoCount = SubLevelEntries.Length; io.WriteBits(SubLevelInfoCount, 0xc); for (int i = 0; i < SubLevelInfoCount; i++) { SubLevelEntries[i].Write(io); } } if (LevelChecksum == null) { LevelChecksum = new byte[0x10]; } for (int i = 0; i < 0x10; i++) { io.WriteBits(LevelChecksum[i], 0x8); } io.WriteBits(DLC, 0x14); io.WriteBits(EntityVersion, 0x10); io.WriteBits(ProjectVersionContext, 0x10); io.WriteBoolean(HasDebugInfo); /////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////CALCULATE SECTION BOOKMARKS///////////////////////////////////////// var pos = io.Position; /////////////////////////////////////////////////////////////////////////// pos += 0x54; //////////////////////////////////////////////////////////////////////////////////// pos += (EntityContentLength + ////////////////////////////////////////////////////////////////// (((SaveEntityComplexLength + 0x38) + SaveEntity.Length) + EntityMetaData.Length)); //// AgentTocBookmark = (int)pos; //////////////////////////////////////////////////////////////// pos += (AgentToc.Length + 0x18); //////////////////////////////////////////////////////////// ClientDataBookmark = (int)pos; //////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////// io.WriteBits(AgentTocBookmark, 0x1A); io.WriteBits(ClientDataBookmark, 0x1A); io.WriteBits(EntityContentLength, 0x20); /////////////////////////////////////////////////////////////////////////////// ////////////////////////WRITE UNFINISHED SECTION////////////////////////////// EntityContent.Write(io); ///////////////////////////////////////////////////// //MUST WRITE UNFINISHED RAW DATA, REMOVE IF CONTENT HAS BEEN MAPPED OUT///// if (tmpdata.Length > 0) //////////////////////////////////////////////////// { io.WriteData(tmpdata, (EntityContentLength - EntityContent.Length)); //// } ///////////////////////////////////////////////////////////////////////// //Start writing SaveEntity SaveEntityBookmark = (int)io.Position; io.WriteBits(SaveEntityComplexLength, 6); io.WriteData(SaveEntityComplex, SaveEntityComplexLength); io.WriteBits(SaveEntityBookmark, 0x1A); SaveEntity.Write(io); EntityMetaData.Write(io); AgentToc.Write(io); ClientData.Write(io); // io.FinishWriter(); if (LastPartSeedLength > 0) { io.WriteBits((uint)LastPartSeed, (uint)LastPartSeedLength, true); } io.Flush(); return(true); } catch (Exception) { return(false); } }