public int GetDesc([NativeTypeName("D3D12_SHADER_DESC *")] D3D12_SHADER_DESC *pDesc) { return(((delegate * unmanaged <ID3D12ShaderReflection *, D3D12_SHADER_DESC *, int>)(lpVtbl[3]))((ID3D12ShaderReflection *)Unsafe.AsPointer(ref this), pDesc)); }
public HRESULT GetDesc(D3D12_SHADER_DESC *pDesc) { return(((delegate * unmanaged <ID3D12ShaderReflection *, D3D12_SHADER_DESC *, int>)(lpVtbl[3]))((ID3D12ShaderReflection *)Unsafe.AsPointer(ref this), pDesc)); }