public HRESULT GetDesc(D3D10_SHADER_DESC *pDesc)
 {
     return(((delegate * unmanaged <ID3D10ShaderReflection1 *, D3D10_SHADER_DESC *, int>)(lpVtbl[3]))((ID3D10ShaderReflection1 *)Unsafe.AsPointer(ref this), pDesc));
 }
 public int GetDesc([NativeTypeName("D3D10_SHADER_DESC *")] D3D10_SHADER_DESC *pDesc)
 {
     return(((delegate * unmanaged <ID3D10ShaderReflection1 *, D3D10_SHADER_DESC *, int>)(lpVtbl[3]))((ID3D10ShaderReflection1 *)Unsafe.AsPointer(ref this), pDesc));
 }