public int Map(uint Subresource, D3D10_MAP MapType, uint MapFlags, ref D3D10_MAPPED_TEXTURE3D pMappedTex3D) { if (m_MapFunc == null) { var fp = GetFunctionPointer(10); m_MapFunc = (MapFunc)Marshal.GetDelegateForFunctionPointer(fp, typeof(MapFunc)); } return(m_MapFunc(m_ptr, Subresource, MapType, MapFlags, ref pMappedTex3D)); }
public int Map(uint Subresource, D3D10_MAP MapType, uint MapFlags, ref IntPtr ppData) { if (m_MapFunc == null) { var fp = GetFunctionPointer(10); m_MapFunc = (MapFunc)Marshal.GetDelegateForFunctionPointer(fp, typeof(MapFunc)); } return(m_MapFunc(m_ptr, Subresource, MapType, MapFlags, ref ppData)); }
public virtual int Map( D3D10_MAP MapType, uint MapFlags, out IntPtr ppData ) { var fp = GetFunctionPointer(10); if (m_MapFunc == null) { m_MapFunc = (MapFunc)Marshal.GetDelegateForFunctionPointer(fp, typeof(MapFunc)); } return(m_MapFunc(m_ptr, MapType, MapFlags, out ppData)); }
public virtual int Map( uint Subresource, D3D10_MAP MapType, uint MapFlags, out D3D10_MAPPED_TEXTURE2D pMappedTex2D ) { var fp = GetFunctionPointer(10); if (m_MapFunc == null) { m_MapFunc = (MapFunc)Marshal.GetDelegateForFunctionPointer(fp, typeof(MapFunc)); } return(m_MapFunc(m_ptr, Subresource, MapType, MapFlags, out pMappedTex2D)); }
public int Map(D3D10_MAP MapType, [NativeTypeName("UINT")] uint MapFlags, [NativeTypeName("void **")] void **ppData) { return(((delegate * unmanaged <ID3D10Buffer *, D3D10_MAP, uint, void **, int>)(lpVtbl[10]))((ID3D10Buffer *)Unsafe.AsPointer(ref this), MapType, MapFlags, ppData)); }
public int Map([NativeTypeName("UINT")] uint Subresource, D3D10_MAP MapType, [NativeTypeName("UINT")] uint MapFlags, [NativeTypeName("D3D10_MAPPED_TEXTURE2D *")] D3D10_MAPPED_TEXTURE2D *pMappedTex2D) { return(((delegate * unmanaged <ID3D10Texture2D *, uint, D3D10_MAP, uint, D3D10_MAPPED_TEXTURE2D *, int>)(lpVtbl[10]))((ID3D10Texture2D *)Unsafe.AsPointer(ref this), Subresource, MapType, MapFlags, pMappedTex2D)); }
public HRESULT Map(uint Subresource, D3D10_MAP MapType, uint MapFlags, D3D10_MAPPED_TEXTURE2D *pMappedTex2D) { return(((delegate * unmanaged <ID3D10Texture2D *, uint, D3D10_MAP, uint, D3D10_MAPPED_TEXTURE2D *, int>)(lpVtbl[10]))((ID3D10Texture2D *)Unsafe.AsPointer(ref this), Subresource, MapType, MapFlags, pMappedTex2D)); }
public int Map([NativeTypeName("UINT")] uint Subresource, D3D10_MAP MapType, [NativeTypeName("UINT")] uint MapFlags, void **ppData) { return(((delegate * unmanaged <ID3D10Texture1D *, uint, D3D10_MAP, uint, void **, int>)(lpVtbl[10]))((ID3D10Texture1D *)Unsafe.AsPointer(ref this), Subresource, MapType, MapFlags, ppData)); }
public HRESULT Map(D3D10_MAP MapType, uint MapFlags, void **ppData) { return(((delegate * unmanaged <ID3D10Buffer *, D3D10_MAP, uint, void **, int>)(lpVtbl[10]))((ID3D10Buffer *)Unsafe.AsPointer(ref this), MapType, MapFlags, ppData)); }