public void Next3() { D3.SetActive(false); D4.SetActive(true); Nex3.SetActive(false); Nex4.SetActive(true); }
public void Next2() { D2.SetActive(false); D3.SetActive(true); Nex2.SetActive(false); Nex3.SetActive(true); }
public void Skip1() { D2.SetActive(false); D1.SetActive(false); D3.SetActive(false); D4.SetActive(false); booltoo.SetActive(false); Skip.SetActive(false); Nex4.SetActive(false); Back.SetActive(false); Destroy(DaeHwa); Time.timeScale = 1.0f; }