public byte[] GetResidue(string key) { if (D2Sockets == null || !D2Sockets.Contains(key) || key.IsNullOrEmpty()) { return(null); } try { return(D2Sockets.Get(key).residue); } catch { return(null); } }
public bool SetResidue(string key, byte[] residue) { if (D2Sockets == null || !D2Sockets.Contains(key) || key.IsNullOrEmpty()) { return(false); } try { D2Sockets.Get(key).residue = residue; return(true); } catch { return(false); } }