static int QPYX_Instantiate_YXQP(IntPtr L_YXQP) { try { ToLua.CheckArgsCount(L_YXQP, 2); UnityEngine.GameObject QPYX_arg0_YXQP = (UnityEngine.GameObject)ToLua.CheckObject(L_YXQP, 1, typeof(UnityEngine.GameObject)); UnityEngine.Transform QPYX_arg1_YXQP = (UnityEngine.Transform)ToLua.CheckObject <UnityEngine.Transform>(L_YXQP, 2); UnityEngine.GameObject QPYX_o_YXQP = CustomerUtil.Instantiate(QPYX_arg0_YXQP, QPYX_arg1_YXQP); ToLua.PushSealed(L_YXQP, QPYX_o_YXQP); return(1); } catch (Exception e_YXQP) { return(LuaDLL.toluaL_exception(L_YXQP, e_YXQP)); } }
static int Instantiate(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.GameObject arg0 = (UnityEngine.GameObject)ToLua.CheckObject(L, 1, typeof(UnityEngine.GameObject)); UnityEngine.Transform arg1 = (UnityEngine.Transform)ToLua.CheckObject <UnityEngine.Transform>(L, 2); UnityEngine.GameObject o = CustomerUtil.Instantiate(arg0, arg1); ToLua.PushSealed(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }