public void SelectItem() { string temp = FoodManager.PassObjcetName(); Debug.Log("The selection is :" + temp); switch (temp) { case "Prop_RubbishBin_02": audioManager.Play("Remove"); inventory.RemoveItem(); break; case "submit": CC = FindObjectOfType <CustomerController>(); CC.CheckFood(); inventory.RemoveAllItem(); break; case "fireex": if (Fire.activeInHierarchy == true) { audioManager.Play("FireExtinguisher"); customerSpawn.unhideCustomer(); Fire.SetActive(false); SubmitButton.SetActive(true); audioManager.StartPlayBG(); } break; case "TurnOffWater": if (Water.activeInHierarchy == true) { customerSpawn.unhideCustomer(); Water.SetActive(false); SubmitButton.SetActive(true); audioManager.Play("TurnOffWater"); audioManager.StartPlayBG(); } break; default: audioManager.Play("Select"); item = Resources.Load <Item>(temp); Debug.Log(item); inventory.AddItem(item); break; } }
// Update is called once per frame public void Update() { SelectedTime += Time.deltaTime; if (SelectedTime >= 3f) { GetTemp.enabled = false; string temp = FoodManager.PassObjcetName(); Debug.Log("The selection is :" + temp); if (temp == "remove") { audioManager.Play("Remove"); inventory.RemoveItem(); } else if (temp == "submit") { CC = FindObjectOfType <CustomerController>(); CC.CheckFood(); inventory.RemoveAllItem(); } else { audioManager.Play("Select"); if (temp == "TestFood") { item = Resources.Load <Item>("fish"); Debug.Log(item); inventory.AddItem(item); } if (temp == "TestFood2") { item = Resources.Load <Item>("coin"); Debug.Log(item); inventory.AddItem(item); } } } }