Exemple #1
0
        private static void AMsubMenu()
        {
            CustomSubMenu.AddToggle("FLux Enabled", !Main.fluxObj?.Equals(null) ?? false, (action) =>
            {
                Main.ToggleObject();
            }, null);
            CustomSubMenu.AddRadialPuppet("HDRClamp", f => Main.flux_HDRClamp.Value     = f, Main.flux_HDRClamp.Value, HDR);
            CustomSubMenu.AddRadialPuppet("Hue", f => Main.flux_Hue.Value               = f, Main.flux_Hue.Value, Hue);
            CustomSubMenu.AddRadialPuppet("Colorize", f => Main.flux_Colorize.Value     = f, Main.flux_Colorize.Value, Colorize);
            CustomSubMenu.AddRadialPuppet("Brightness", f => Main.flux_Brightness.Value = f, Main.flux_Brightness.Value, Bright);
            CustomSubMenu.AddRadialPuppet("Desat", f => Main.flux_Desat.Value           = f, Main.flux_Desat.Value, Desat);

            StoredMenu();
            CustomSubMenu.AddSubMenu("Extras", () =>
            {
                CustomSubMenu.AddSubMenu($"\nReset", () =>
                {
                    CustomSubMenu.AddButton($"\n<size=30>Confirm Reset</size>", () =>
                    {
                        Main.pauseOnValueChange    = true;
                        Main.flux_HDRClamp.Value   = .222f;
                        Main.flux_Hue.Value        = .102f;
                        Main.flux_Colorize.Value   = .75f;
                        Main.flux_Brightness.Value = .623f;
                        Main.flux_Desat.Value      = .255f;
                        Main.pauseOnValueChange    = false;
                        Main.OnValueChange(0f, 0f);
                    }, checkmark);
                }, reset);

                CustomSubMenu.AddButton($"*Rotary puppets max out at 97%\n*Slot names can be changed in Mod Settings", () => { }, null);
                CustomSubMenu.AddButton($"Uses:\nVRChat Flux Bloom Removal Shader\nrollthered.\nbooth.pm", () => { }, null);
            }, gears);
        }
 private static void VibrateRadial(Toy toy, string text = "")
 {
     CustomSubMenu.AddRadialPuppet(text, f => {
         int roundedPercent = (int)Math.Round(f * 100);
         toy.setSpeed(roundedPercent / (100 / toy.maxSpeed)); //0-10
     }, ((float)toy.lastSpeed) / toy.maxSpeed, toy.GetTexture());
 }
        private static void EdgeRadials(Toy toy)
        {
            VibrateRadial(toy, toy.name + " 2");

            CustomSubMenu.AddRadialPuppet(toy.name + " 1", f => {
                int roundedPercent = (int)Math.Round(f * 100);
                toy.setEdgeSpeed(roundedPercent / (100 / toy.maxSpeed2)); //0-10
            }, ((float)toy.lastEdgeSpeed) / toy.maxSpeed2, toy.GetTexture());
        }
        private static void MaxRadials(Toy toy)
        {
            VibrateRadial(toy, toy.name + " Vibration");

            CustomSubMenu.AddRadialPuppet($"{toy.name} Contraction", f => {
                int contractionLevel = (int)Math.Round(f * 100) / (100 / toy.maxLinear);
                if (toy.lastContraction != contractionLevel)
                {
                    toy.setContraction(contractionLevel);
                }
            }, ((float)toy.lastSpeed / toy.maxSpeed), toy.GetTexture());
        }
Exemple #5
0
 public static PedalOption AddRadialPedalToSubMenu(string text, Action <float> onUpdate, float startingValue = 0,
                                                   Texture2D icon = null)
 {
     return(CustomSubMenu.AddRadialPuppet(text, onUpdate, startingValue, icon));
 }