//////////////// static GetModInfo() { GetModInfo.LoadHookValidatorKey = new object(); GetModInfo.ModInfoListLoadHookValidator = new CustomLoadHookValidator <ModInfoListLoadHookArguments>( GetModInfo.LoadHookValidatorKey ); GetModInfo.BadModsListLoadHookValidator = new CustomLoadHookValidator <ModInfoListLoadHookArguments>( GetModInfo.LoadHookValidatorKey ); }
//////////////// static RewardsPlayer() { RewardsPlayer.MyValidatorKey = new object(); RewardsPlayer.EnterWorldValidator = new CustomLoadHookValidator <object>(RewardsPlayer.MyValidatorKey); }
//////////////// static ModHelpersPlayer() { ModHelpersPlayer.MyValidatorKey = new object(); ModHelpersPlayer.LoadValidator = new CustomLoadHookValidator <int>(ModHelpersPlayer.MyValidatorKey); ModHelpersPlayer.SaveValidator = new CustomLoadHookValidator <int>(ModHelpersPlayer.MyValidatorKey); }
//////////////// static PlayerLogic() { PlayerLogic.MyValidatorKey = new object(); PlayerLogic.ServerConnectHookValidator = new CustomLoadHookValidator <int>(PlayerLogic.MyValidatorKey); }
//"http://hamstar.pw/hamstarhelpers/mod_info/"; <- express //////////////// static GetModTags() { GetModTags.TagsReceivedHookValidatorKey = new object(); GetModTags.TagsReceivedHookValidator = new CustomLoadHookValidator <ModTagsLoadHookArguments>(GetModTags.TagsReceivedHookValidatorKey); }
//////////////// static ModHelpersWorld() { ModHelpersWorld.MyValidatorKey = new object(); ModHelpersWorld.LoadValidator = new CustomLoadHookValidator <object>(ModHelpersWorld.MyValidatorKey); ModHelpersWorld.SaveValidator = new CustomLoadHookValidator <object>(ModHelpersWorld.MyValidatorKey); }
//////////////// static ResetModeMod() { ResetModeMod.MyValidatorKey = new object(); ResetModeMod.WorldExitValidator = new CustomLoadHookValidator <object>(ResetModeMod.MyValidatorKey); }
static EncumbrancePlayer() { EncumbrancePlayer.PlayerMovementPromiseValidatorKey = new object(); EncumbrancePlayer.PlayerMovementPromiseValidator = new CustomLoadHookValidator <int>(EncumbrancePlayer.PlayerMovementPromiseValidatorKey); }
//////////////// static EntityGroups() { EntityGroups.MyValidatorKey = new object(); EntityGroups.LoadedAllValidator = new CustomLoadHookValidator <object>(EntityGroups.MyValidatorKey); }
//////////////// static GetGlobalInbox() { GetGlobalInbox.GlobalInboxReceivedHookValidatorKey = new object(); GetGlobalInbox.GlobalInboxReceivedHookValidator = new CustomLoadHookValidator <GlobalInboxLoadHookArguments>(GetModTags.TagsReceivedHookValidatorKey); }
//////////////// static LicensesMod() { LicensesMod.MyValidatorKey = new object(); LicensesMod.GameModeLoadValidator = new CustomLoadHookValidator<object>( LicensesMod.MyValidatorKey ); }
//////////////// static LicensesPlayer() { LicensesPlayer.MyValidatorKey = new object(); LicensesPlayer.EnterWorldValidator = new CustomLoadHookValidator <object>(LicensesPlayer.MyValidatorKey); }