/// <summary> /// Raises the draw gizmos event. /// </summary> public void OnDrawGizmos() { if (!ShowGrid) { return; } Gizmos.color = GridColor; int _size = 5; for (int i = 0; i < 10; i++) { Vector3 _pos_x1 = new Vector3(m_GridMovePosition.x - (GridSize * _size), 1, m_GridMovePosition.z - (GridSize * _size) + (GridSize * i)); Vector3 _pos_x2 = new Vector3(m_GridMovePosition.x + (GridSize * _size), 1, m_GridMovePosition.z - (GridSize * _size) + (GridSize * i)); Vector3 _pos_z1 = new Vector3(m_GridMovePosition.x - (GridSize * _size) + (GridSize * i), 1, m_GridMovePosition.z - (GridSize * _size)); Vector3 _pos_z2 = new Vector3(m_GridMovePosition.x - (GridSize * _size) + (GridSize * i), 1, m_GridMovePosition.z + (GridSize * _size)); Gizmos.DrawLine(_pos_x1, _pos_x2); Gizmos.DrawLine(_pos_z1, _pos_z2); for (int a = 1; a <= 10; a++) { Vector3 _node_point = _pos_x1 + new Vector3(GridSize * a, 0, 0); Vector3 _offset = new Vector3(-GridSize * 0.25f, 10, GridSize * 0.5f); CustomGizmos.Text("" + _node_point.x + ":" + _node_point.z, _node_point + _offset, GridColor, 14, FontStyle.Normal); } } }
private void DrawRegisterGizmos() { ICECreatureRegister _register = ICECreatureRegister.Instance; if (_register == null) { return; } if (!_register.UseDebug) { return; } Gizmos.color = new Color(Color.blue.r, Color.blue.g, Color.blue.b, 0.75f); Vector3 _s = new Vector3(0.5f, 0.15f, 0.5f); Gizmos.DrawCube(transform.position + (Vector3.up * 0.25f), _s); Gizmos.DrawCube(transform.position + (Vector3.up * 0.50f), _s); Gizmos.DrawCube(transform.position + (Vector3.up * 0.75f), _s); Gizmos.color = new Color(Color.blue.r, Color.blue.g, Color.blue.b, 1f); CustomGizmos.Text("CREATURE REGISTER", transform.position, Gizmos.color, 14, FontStyle.Bold); foreach (ReferenceGroupObject _group in _register.ReferenceGroupObjects) { if (_group.ReferenceGameObject == null) { continue; } if (_register.RegisterDebug.ShowReferenceGizmos && !_group.Status.isPrefab) { Gizmos.color = new Color(_register.RegisterDebug.ColorReferences.r, _register.RegisterDebug.ColorReferences.g, _register.RegisterDebug.ColorReferences.b, 0.25f); Vector3 _pos = _group.ReferenceGameObject.transform.position; float _size = Mathf.Clamp(_group.ReferenceGameObject.transform.lossyScale.magnitude, 0.25f, 1) * 0.25f; Gizmos.DrawSphere(_pos, _size); _pos.y += 2; if (_register.RegisterDebug.ShowReferenceGizmosText) { Gizmos.color = new Color(_register.RegisterDebug.ColorReferences.r, _register.RegisterDebug.ColorReferences.g, _register.RegisterDebug.ColorReferences.b, 1f); CustomGizmos.Text(_group.ReferenceGameObject.name + " (SCENE REFERENCE)", _pos, Gizmos.color, 12, FontStyle.Italic); } } if (_register.RegisterDebug.ShowCloneGizmos) { foreach (GameObject _item in _group.ActiveObjects) { if (_group.ReferenceGameObject == _item) { continue; } Gizmos.color = new Color(_register.RegisterDebug.ColorClones.r, _register.RegisterDebug.ColorClones.g, _register.RegisterDebug.ColorClones.b, 0.25f); Vector3 _pos = _item.transform.position; float _size = Mathf.Clamp(_item.transform.lossyScale.magnitude, 0.25f, 1) * 0.25f; Gizmos.DrawSphere(_pos, _size); if (_register.RegisterDebug.ShowCloneGizmosText) { _pos.y += 2; Gizmos.color = new Color(_register.RegisterDebug.ColorClones.r, _register.RegisterDebug.ColorClones.g, _register.RegisterDebug.ColorClones.b, 1f); CustomGizmos.Text(_item.name + " (CLONE)", _pos, Gizmos.color, 12, FontStyle.Italic); } } } if (_register.RegisterDebug.ShowSpawnPointGizmos && _group.PoolManagementEnabled) { foreach (SpawnPointObject _point in _group.ValidSpawnPoints) { if (_point.SpawnPointGameObject == null) { continue; } GameObject[] _objects = _point.GetAllSpawnPointGameObjects(); foreach (GameObject _object in _objects) { Gizmos.color = new Color(_register.RegisterDebug.ColorSpawnPoints.r, _register.RegisterDebug.ColorSpawnPoints.g, _register.RegisterDebug.ColorSpawnPoints.b, 0.25f); Vector3 _pos = _object.transform.position; float _size = Mathf.Clamp(_object.transform.lossyScale.magnitude, 0.25f, 1) * 0.25f; Gizmos.DrawSphere(_pos, _size); if (_point.UseRandomRect) { CustomGizmos.Box(_object.transform, _point.RandomRect, new Vector3(0, _point.RandomRect.y * 0.5f, 0)); } else { CustomGizmos.Circle(_pos, _point.SpawningRangeMin, CustomGizmos.GetBestDegrees(_point.SpawningRangeMin, 360), false); CustomGizmos.BeamCircle(_pos, _point.SpawningRangeMax, CustomGizmos.GetBestDegrees(_point.SpawningRangeMax, 360), false, _point.SpawningRangeMax - _point.SpawningRangeMin, "", false, true); } if (_register.RegisterDebug.ShowSpawnPointGizmosText) { _pos.z += _point.SpawningRangeMax; _pos.y += 4; Gizmos.color = new Color(_register.RegisterDebug.ColorSpawnPoints.r, _register.RegisterDebug.ColorSpawnPoints.g, _register.RegisterDebug.ColorSpawnPoints.b, 1f); CustomGizmos.Text(_point.SpawnPointGameObject.name + " (SP)", _pos, Gizmos.color, 12, FontStyle.Italic); } } } } } }