public void Play(CustomAudioClip customAudioClip, ulong delayInSeconds = 0L)
    {
        _customAudioClip = customAudioClip;

        _audioSource.clip   = customAudioClip.GetClip();
        _audioSource.loop   = customAudioClip.IsMusic;
        _audioSource.volume = customAudioClip.GetVolume();
        _audioSource.pitch  = customAudioClip.GetPitch();

        if (customAudioClip.name == "clear-throat" || customAudioClip.name == "countdown-three")
        {
            return;
        }
        _audioSource.PlayDelayed(delayInSeconds);

        if (!customAudioClip.IsMusic)
        {
            StartCoroutine(ReturnToPoolDelayed(delayInSeconds + customAudioClip.GetClip().length + _destroyDelay));
        }
    }
    private void Update()
    {
        if (_isMuted)
        {
            _audioSource.volume = 0;
            return;
        }

        if (_customAudioClip == null)
        {
            return;
        }
        if (_isFading)
        {
            return;
        }

        _audioSource.pitch  = _customAudioClip.GetPitch() * AudioSettings.Instance.BasePitch;
        _audioSource.volume = _customAudioClip.GetVolume() * AudioSettings.Instance.BaseVolume;
    }