public void CurveType( NodePosition startPosition1, RoadType startType1, NodePosition endPosition1, RoadType endType1, NodePosition startPosition2, RoadType startType2, NodePosition endPosition2, RoadType endType2, RoadTextureType expectedCurveType) { var start1 = new MapObject(NodePositions[startPosition1], 0, startType1, default); var end1 = new MapObject(NodePositions[endPosition1], 0, endType1, default); var start2 = new MapObject(NodePositions[startPosition2], 0, startType2, default); var end2 = new MapObject(NodePositions[endPosition2], 0, endType2, default); var template = new RoadTemplate("SideWalk3"); var topology = new RoadTopology(); topology.AddSegment(template, start1, end1); topology.AddSegment(template, start2, end2); topology.AlignOrientation(); var curveNode = topology.Nodes.Single(n => n.Edges.Count == 2); var actualCurveType = CurvedRoadSegment.ChooseCurveType(topology.Edges[0], topology.Edges[1], curveNode.Position); Assert.Equal(expectedCurveType, actualCurveType); }
private void AssertCurveType(RoadTopologyNode node, RoadTextureType expectedCurveType) { var actualCurveType = CurvedRoadSegment.ChooseCurveType(node.Edges[0], node.Edges[1], node.Position); Assert.Equal(expectedCurveType, actualCurveType); }