public CreatePlane(ref Scene scene, CurveID curveID) : base(ref scene) { beforeCurveCount = mScene.iCurveList.Count; mesh_m = new Material.SingleColorMaterial(0.5f, 0.5f, 0, 0.4f); if (curveID == CurveID.ProfileCurve1) { shapeType = (ShapeType)mScene.selectionDic[SelectionKey.Profile1Shape]; drawnType = (DrawnType)mScene.selectionDic[SelectionKey.Profile1On]; } else if (curveID == CurveID.ProfileCurve2) { shapeType = (ShapeType)mScene.selectionDic[SelectionKey.Profile2Shape]; drawnType = (DrawnType)mScene.selectionDic[SelectionKey.Profile2On]; } if (scene.isOculus) { mMinSelectionRadius = 0.2f; } else { mMinSelectionRadius = 0.4f; } }
public CreateCurve(ref Scene scene, bool _isClosed, CurveID curveID) : base(ref scene) { beforeCurveCount = mScene.iCurveList.Count; stroke_g = new Geometry.GeometryStroke(ref mScene); stroke_m = new Material.SingleColorMaterial(1, 0, 0, 1); mesh_m = new Material.RGBNormalMaterial(0.5f); railPlane_m = new Material.SingleColorMaterial(34f / 255f, 139f / 255f, 34f / 255f, 0.4f); isClosed = _isClosed; rayCastingObjs = new List <ObjRef>(); resetVariables(); FunctionType modelFun = (FunctionType)mScene.selectionDic[SelectionKey.ModelFun]; //0:3D, 1:onDPlanes, 2: onSurfaces, 3: onTargets if (curveID == CurveID.ProfileCurve1) { drawnType = (DrawnType)mScene.selectionDic[SelectionKey.Profile1On]; //Revolve only needs 1 profilecurve in our case if (modelFun == FunctionType.Revolve) { dynamicRender = "Revolve"; } } else if (curveID == CurveID.ProfileCurve2) { drawnType = (DrawnType)mScene.selectionDic[SelectionKey.Profile2On]; //need to visualize the model switch (modelFun) { case FunctionType.Extrude: dynamicRender = "Extrude"; break; case FunctionType.Loft: dynamicRender = "Loft"; break; case FunctionType.Sweep: dynamicRender = "Sweep"; break; } } /* * foreach(Curve c in mScene.iCurveList) * { * localListCurve.Add(c); * } */ //testing localListCurve = mScene.iCurveList; }
public AddPoint(ref Scene scene, int num, CurveID curveID) : base(ref scene) { mScene = scene; beforeCurveCount = mScene.iCurveList.Count; point_g = new Geometry.PointMarker(new Vector3()); point_m = new Material.SingleColorMaterial(0f, .5f, 1f, 1f); if (curveID == CurveID.ProfileCurve1) { drawnType = (DrawnType)mScene.selectionDic[SelectionKey.Profile1On]; shapeType = (ShapeType)mScene.selectionDic[SelectionKey.Profile1Shape]; } else if (curveID == CurveID.ProfileCurve2) { drawnType = (DrawnType)mScene.selectionDic[SelectionKey.Profile2On]; shapeType = (ShapeType)mScene.selectionDic[SelectionKey.Profile2Shape]; } maxNumPoint = num; profile_m = new Material.SingleColorMaterial(0.5f, 0, 0, 0.4f); rayCastingObjs = new List <ObjRef>(); resetVariables(); }
public serverHelloMsg(slice <byte> raw = default, ushort vers = default, slice <byte> random = default, slice <byte> sessionId = default, ushort cipherSuite = default, byte compressionMethod = default, bool ocspStapling = default, bool ticketSupported = default, bool secureRenegotiationSupported = default, slice <byte> secureRenegotiation = default, @string alpnProtocol = default, slice <slice <byte> > scts = default, ushort supportedVersion = default, keyShare serverShare = default, bool selectedIdentityPresent = default, ushort selectedIdentity = default, slice <byte> supportedPoints = default, slice <byte> cookie = default, CurveID selectedGroup = default) { this.raw = raw; this.vers = vers; this.random = random; this.sessionId = sessionId; this.cipherSuite = cipherSuite; this.compressionMethod = compressionMethod; this.ocspStapling = ocspStapling; this.ticketSupported = ticketSupported; this.secureRenegotiationSupported = secureRenegotiationSupported; this.secureRenegotiation = secureRenegotiation; this.alpnProtocol = alpnProtocol; this.scts = scts; this.supportedVersion = supportedVersion; this.serverShare = serverShare; this.selectedIdentityPresent = selectedIdentityPresent; this.selectedIdentity = selectedIdentity; this.supportedPoints = supportedPoints; this.cookie = cookie; this.selectedGroup = selectedGroup; }
public nistParameters(slice <byte> privateKey = default, ref ptr <big.Int> x = default, ref ptr <big.Int> y = default, CurveID curveID = default) { this.privateKey = privateKey; this.x = x; this.y = y; this.curveID = curveID; }
public keyShare(CurveID group = default, slice <byte> data = default) { this.group = group; this.data = data; }
private void initInteractionChain(CurveID curveID) { //0-Surface, 1-3D, 2-Plane, 3-Reference interactionChain.Clear(); //always remove from the last if (mScene.mIChainsList.Count > 0) { mScene.mIChainsList.RemoveAt(mScene.mIChainsList.Count - 1); } FunctionType modelFun = (FunctionType)mScene.selectionDic[SelectionKey.ModelFun]; ShapeType shapeType = ShapeType.None; DrawnType drawnType = DrawnType.None; AxisType axisType = AxisType.None; MarkingMenu nextMenu = null; if (curveID == CurveID.ProfileCurve1) { if (modelFun == FunctionType.Loft) { shapeType = (ShapeType)mScene.selectionDic[SelectionKey.Profile1Shape]; drawnType = (DrawnType)mScene.selectionDic[SelectionKey.Profile1On]; if (shapeType == ShapeType.Curve) { nextMenu = new MarkingMenu(ref mScene, MenuLayout2.LoftC2D2); } else { nextMenu = new MarkingMenu(ref mScene, MenuLayout2.LoftC2); } nextMenu.setVisible(true); pushInteractionChain(nextMenu); } else if (modelFun == FunctionType.Sweep) { shapeType = (ShapeType)mScene.selectionDic[SelectionKey.Profile1Shape]; drawnType = (DrawnType)mScene.selectionDic[SelectionKey.Profile1On]; nextMenu = new MarkingMenu(ref mScene, MenuLayout2.SweepC2D2); nextMenu.setVisible(true); pushInteractionChain(nextMenu); } else if (modelFun == FunctionType.Extrude) { shapeType = (ShapeType)mScene.selectionDic[SelectionKey.Profile1Shape]; drawnType = (DrawnType)mScene.selectionDic[SelectionKey.Profile1On]; nextMenu = new MarkingMenu(ref mScene, MenuLayout2.ExtrudeC2D2); nextMenu.setVisible(true); pushInteractionChain(nextMenu); } else if (modelFun == FunctionType.Revolve) { shapeType = (ShapeType)mScene.selectionDic[SelectionKey.Profile1Shape]; drawnType = (DrawnType)mScene.selectionDic[SelectionKey.Profile1On]; axisType = (AxisType)mScene.selectionDic[SelectionKey.RevolveAxis]; } } else if (curveID == CurveID.ProfileCurve2) { if (modelFun == FunctionType.Loft) { /* * if (mScene.selectionDic.ContainsKey(SelectionKey.CurveOn)) * { * shapeType = ShapeType.Curve; * drawnType = (DrawnType)mScene.selectionDic[SelectionKey.CurveOn]; * } * else * { * shapeType = (ShapeType)mScene.selectionDic[SelectionKey.Profile2Shape]; * drawnType = (DrawnType)mScene.selectionDic[SelectionKey.Profile2On]; * * }*/ shapeType = (ShapeType)mScene.selectionDic[SelectionKey.Profile2Shape]; drawnType = (DrawnType)mScene.selectionDic[SelectionKey.Profile2On]; } else if (modelFun == FunctionType.Sweep || modelFun == FunctionType.Extrude) { ShapeType shapeType1 = (ShapeType)mScene.selectionDic[SelectionKey.Profile1Shape]; DrawnType drawnType1 = (DrawnType)mScene.selectionDic[SelectionKey.Profile1On]; shapeType = ShapeType.Curve; drawnType = (DrawnType)mScene.selectionDic[SelectionKey.Profile2On]; //add the editing end cap interactaion here if (shapeType1 == ShapeType.Circle || shapeType1 == ShapeType.Rect) { pushInteractionChain(new EditPoint(ref mScene, CurveID.EndCapCurve)); } } } if (drawnType == DrawnType.Surface) { if (shapeType == ShapeType.Rect) { pushInteractionChain(new EditPoint(ref mScene, curveID)); pushInteractionChain(new AddPoint(ref mScene, 2, curveID)); } else if (shapeType == ShapeType.Circle) { pushInteractionChain(new EditPoint(ref mScene, curveID)); pushInteractionChain(new AddPoint(ref mScene, 2, curveID)); } else if (shapeType == ShapeType.Curve) { pushInteractionChain(new EditPoint(ref mScene, curveID)); pushInteractionChain(new CreateCurve(ref mScene, false, curveID)); } /* * else if (mScene.selectionList[index] == "Patch") * { * mScene.mInteractionChian.Push(new CreatePatch(ref mScene)); * }*/ } else if (drawnType == DrawnType.In3D) { if (shapeType == ShapeType.Circle) { pushInteractionChain(new EditPoint(ref mScene, curveID)); pushInteractionChain(new CreatePlane(ref mScene, curveID)); } else if (shapeType == ShapeType.Rect) { pushInteractionChain(new EditPoint(ref mScene, curveID)); pushInteractionChain(new CreatePlane(ref mScene, curveID)); } else if (shapeType == ShapeType.Curve) { pushInteractionChain(new EditPoint(ref mScene, curveID)); pushInteractionChain(new CreateCurve(ref mScene, false, curveID)); } } else if (drawnType == DrawnType.Plane) { if (shapeType == ShapeType.Rect) { pushInteractionChain(new EditPoint(ref mScene, curveID)); pushInteractionChain(new AddPoint(ref mScene, 2, curveID)); } else if (shapeType == ShapeType.Circle) { pushInteractionChain(new EditPoint(ref mScene, curveID)); pushInteractionChain(new AddPoint(ref mScene, 2, curveID)); } else if (shapeType == ShapeType.Curve) { pushInteractionChain(new EditPoint(ref mScene, curveID)); pushInteractionChain(new CreateCurve(ref mScene, false, curveID)); } /* * else if (mScene.selectionList[index] == "Patch") * { * mScene.mInteractionChian.Push(new CreatePatch(ref mScene, true)); * }*/ } else if (drawnType == DrawnType.Reference) { if (shapeType == ShapeType.Rect) { pushInteractionChain(new EditPoint(ref mScene, curveID)); //mScene.mInteractionChian.Push(new AddPoint(ref mScene, 2, curveID)); pushInteractionChain(new CreatePlane(ref mScene, curveID)); } else if (shapeType == ShapeType.Circle) { pushInteractionChain(new EditPoint(ref mScene, curveID)); //mScene.mInteractionChian.Push(new AddPoint(ref mScene, 2, curveID)); pushInteractionChain(new CreatePlane(ref mScene, curveID)); } else if (shapeType == ShapeType.Curve) { pushInteractionChain(new EditPoint(ref mScene, curveID)); pushInteractionChain(new CreateCurve(ref mScene, false, curveID)); } /* * else if (mScene.selectionList[index] == "Patch") * { * mScene.mInteractionChian.Push(new CreatePatch(ref mScene)); * }*/ } mScene.mIChainsList.Add(interactionChain); }