/// <summary> /// Constructs a ruled surface between two curves. /// <em>Follows the algorithm at page 337 of The NURBS Book by Piegl and Tiller.</em> /// </summary> /// <param name="curveA">The first curve.</param> /// <param name="curveB">The second curve.</param> /// <returns>A ruled surface.</returns> public static NurbsSurface Ruled(NurbsBase curveA, NurbsBase curveB) { IList <NurbsBase> curves = new[] { curveA, curveB }; curves = CurveHelpers.NormalizedDegree(curves); curves = CurveHelpers.NormalizedKnots(curves); return(new NurbsSurface(1, curves[0].Degree, new KnotVector(1, 2), curves[0].Knots, new List <List <Point4> > { curves[0].ControlPoints, curves[1].ControlPoints })); }
/// <summary> /// Constructs a NURBS surface from a set of NURBS curves.<br/> /// </summary> /// <param name="curves">Set of a minimum of two curves to create the surface.</param> /// <param name="loftType">Enum to choose the type of loft generation.</param> /// <returns>A NURBS surface.</returns> public static NurbsSurface FromLoft(IList <NurbsBase> curves, LoftType loftType = LoftType.Normal) { if (curves == null) { throw new ArgumentException("An invalid number of curves to perform the loft."); } if (curves.Count < 2) { throw new ArgumentException("An invalid number of curves to perform the loft."); } if (curves.Any(x => x == null)) { throw new ArgumentException("The input set contains null curves."); } bool isClosed = curves[0].IsClosed; foreach (NurbsBase c in curves.Skip(1)) { if (isClosed != c.IsClosed) { throw new ArgumentException("Loft only works if all curves are open, or all curves are closed."); } } // Copy curves for possible operation of homogenization. IList <NurbsBase> copyCurves = new List <NurbsBase>(curves); // Clamp curves if periodic. if (copyCurves[0].IsPeriodic) { for (int i = 0; i < copyCurves.Count; i++) { copyCurves[i] = copyCurves[i].ClampEnds(); } } // If necessary, the curves can be brought to a common degree and knots, as we do for the ruled surface. // In fact, the ruled surface is a special case of a skinned surface. if (copyCurves.Any(c => c.Degree != copyCurves[0].Degree)) { copyCurves = CurveHelpers.NormalizedDegree(copyCurves); copyCurves = CurveHelpers.NormalizedKnots(copyCurves); } int degreeV = copyCurves[0].Degree; int degreeU = 3; KnotVector knotVectorU = new KnotVector(); KnotVector knotVectorV = copyCurves[0].Knots; List <List <Point4> > surfaceControlPoints = new List <List <Point4> >(); switch (loftType) { case LoftType.Normal: List <List <Point4> > tempPts = new List <List <Point4> >(); for (int n = 0; n < copyCurves[0].ControlPointLocations.Count; n++) { List <Point3> pts = copyCurves.Select(c => c.ControlPointLocations[n]).ToList(); NurbsBase crv = Fitting.Curve.Interpolated(pts, degreeU); tempPts.Add(crv.ControlPoints); knotVectorU = crv.Knots; } surfaceControlPoints = CollectionHelpers.Transpose2DArray(tempPts); break; case LoftType.Loose: surfaceControlPoints = copyCurves.Select(c => c.ControlPoints).ToList(); knotVectorU = new KnotVector(degreeU, copyCurves.Count); break; } return(new NurbsSurface(degreeU, degreeV, knotVectorU, knotVectorV, surfaceControlPoints)); }