public static void NextLevel()
 {
     currentLevel           += 1;
     currentLevelProgression = 0;
     CurrentWord.ResetWords();
     RecalculateSpeed();
     if (currentLevel % 2 == 1)
     {
         GameObject.Find("MainCamera").GetComponent <CameraTransition>().ChangeToOfficeCamera();
         //1.5f when you are in the office
         CurrentWord.InvokeSpawn(2f);
     }
     else
     {
         //2f when you are at home
         CurrentWord.InvokeSpawn(2.5f);
         GameObject.Find("MainCamera").GetComponent <CameraTransition>().ChangeToHomeCamera();
     }
 }