private void PreviousSlide() { CurrentSlide.Blurred(); m_CurrentSlide = m_CurrentSlide - 1 < 0 ? m_EnabledSlides.Count - 1 : (m_CurrentSlide - 1) % m_EnabledSlides.Count; LandingOnSlide(); CurrentSlide.Focusing(); }
private void NextSlide() { CurrentSlide.Blurred(); m_CurrentSlide = (m_CurrentSlide + 1) % m_EnabledSlides.Count; LandingOnSlide(); CurrentSlide.Focusing(); }
// Use this for initialization void Start() { if (Application.isPlaying) { if (m_EnabledSlides != null && m_EnabledSlides.Count > 0) { LandingOnSlide(); CurrentSlide.Focusing(); } } }
public override int GetHashCode() { // Use a different bit for bool fields: bool.GetHashCode() will return 0 (false) or 1 (true). So we would // end up having the same hash code for e.g. two instances where one has only noCache set and the other // only noStore. var result = Autoplay.GetHashCode() ^ (Crossfade.GetHashCode() << 1); // increase shift by one for every bool field if (CurrentSlide != null) { result ^= CurrentSlide.GetHashCode(); } return(result); }
protected override void FadeIn(FrameworkElement slide) { ScaleTransform st = new ScaleTransform(0.1, 0.1, CurrentSlide.ActualWidth / 2, CurrentSlide.ActualHeight / 2); CurrentSlide.RenderTransform = st; DoubleAnimation da1 = new DoubleAnimation(0.1, 1, new Duration(TimeSpan.Parse("0:0:0.5"))); st.BeginAnimation(ScaleTransform.ScaleXProperty, da1); st.BeginAnimation(ScaleTransform.ScaleYProperty, da1); DoubleAnimation da2 = new DoubleAnimation(0, 1, new Duration(TimeSpan.Parse("0:0:0.5"))); CurrentSlide.BeginAnimation(FrameworkElement.OpacityProperty, da2); Panel.SetZIndex(LastSlide, 0); Panel.SetZIndex(CurrentSlide, 100); }
public ISlide GetPreviousSlide() { if (presentation.Slides.Count == 0) { return(null); } if (CurrentSlideIndex == 0) { return(null); } CurrentSlide.Reset(); CurrentSlideIndex--; CurrentSlide = presentation.Slides[CurrentSlideIndex]; CurrentSlide.OnFinished(); return(CurrentSlide); }
public ISlide GetNextSlide() { if (presentation.Slides.Count == 0) { return(null); } if (CurrentSlide != null) { CurrentSlide.Next(); if (CurrentSlide.IsDone == false) { return(null); } else { CurrentSlide.OnFinished(); if (CurrentSlideIndex == presentation.Slides.Count - 1) { OnSlideShowFinished?.Invoke(this, EventArgs.Empty); return(null); } CurrentSlideIndex++; CurrentSlide = presentation.Slides[CurrentSlideIndex]; CurrentSlide.OnStart(); } } else { CurrentSlide = presentation.Slides[CurrentSlideIndex]; CurrentSlide.OnStart(); } return(CurrentSlide); }