/// <summary>
        /// Sets the <see cref="IAuthableSession"/>s <see cref="IAuthToken"/> field <see cref="Token"/>
        /// if the token is valid.
        /// </summary>
        /// <param name="ticket">A valid authentication token.</param>
        /// <exception cref="ArgumentNullException">If the token is null.</exception>
        /// <exception cref="InvalidOperationException">If the token is in an invalid state.</exception>
        public void SetAuthenticationTicket(AuthTicketContainer ticket)
        {
#if DEBUG || DEBUGBUILD
            Debug.Log($"Successfully used oAuth token to authenticate on game servers.");
#endif
            Throw <ArgumentNullException> .If.IsNull(ticket)?.Now(nameof(ticket), $"Recieved a null {nameof(AuthTicket)} during auth token set.");

            AuthenticationTicketContainer = ticket;

            //There was no reason to reauth
            if (CurrentSessionState.HasFlag(SessionState.HasValidAuthTicket))
            {
                return;
            }

            CurrentSessionState = CurrentSessionState | SessionState.HasValidAuthTicket;

            //Call the event handler if it's not null
            StatusChangedEvent?.Invoke(CurrentSessionState);
        }
        /// <summary>
        /// Sets the <see cref="IAuthableSession"/>s <see cref="IAuthToken"/> field <see cref="Token"/>
        /// if the token is valid.
        /// </summary>
        /// <param name="token">A valid authentication token.</param>
        /// <exception cref="ArgumentNullException">If the token is null.</exception>
        /// <exception cref="InvalidOperationException">If the token is in an invalid state.</exception>
        public void SetAuthenticationToken(IAuthToken token)
        {
#if DEBUG || DEBUGBUILD
            Debug.Log($"Successfully authenticated and recieved valid oAuth.");
#endif
            Throw <ArgumentNullException> .If.IsNull(token)?.Now(nameof(token), $"Recieved a null {nameof(IAuthToken)} during auth token set.");

            if (!token.isValid)
            {
                Throw <InvalidOperationException> .If.Now();               //TODO: Add Easyception exception message
            }
            Token = token;

            //There was no reason to reauth
            if (CurrentSessionState.HasFlag(SessionState.Authenticated))
            {
                return;
            }

            CurrentSessionState = CurrentSessionState | SessionState.Authenticated;

            //Call the event handler if it's not null
            StatusChangedEvent?.Invoke(CurrentSessionState);
        }
Exemple #3
0
 public override string ToString()
 {
     return("Title: " + Title + "    Speaker: " + Speaker + "    Status: " + CurrentSessionState.ToString());
 }