/// <summary> /// 开始游戏按钮 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void btnStartGame_ButtonClick(object sender, RoutedEventArgs e) { PlayFXSound(nameof(MenuButtonClickSound)); StatusButton currentButton = sender as StatusButton; if (currentButton == null) { return; } switch (currentButton.Name) { case "btnQuickStartA": currentGame.QuickGame(0); break; case "btnQuickStartB": CurrentGame.QuickGame(1); break; case "btnQuickStartC": CurrentGame.QuickGame(2); break; } StartCurrentGame(); }