protected override bool OnExecuteInternal(MonitorExecutionContext context, MonitorEntity_MsgTgt target)
        {
            MonMsg_G2H request = context.G2HMessage;

            Log.Info("Player Card Out Started for : " + request.CardNumber);

            // delete the epi message
            CurrentEPIMsgProcessor.DeleteEPIMessage(request.InstallationNo);

            // check if the card in exists in the local dictionary
            if (!this.CheckCardInSession(request, (r) =>
            {
                CurrentEPIManager.PlayerCardOut(request.InstallationNo, request.CardNumber);
            }))
            {
                return(false);
            }

            if (_configStore.GamePlayInfoRequiredForSession)
            {
                // close game session for carded play
                Log.InfoV("Close GamePlay Session For CardedPlay {0:D}", request.InstallationNo);
                CurrentDataContext.CloseUserSessionForCardedGamePlay(request.InstallationNo);
            }

            // process the card in
            return(SDTMessages.Instance.ProcessPlayerCardOut(request, target as MonTgt_G2H_Status_PlayerCardOut));
        }
Exemple #2
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        protected override bool OnExecuteInternal(MonitorExecutionContext context, MonitorEntity_MsgTgt target)
        {
            MonMsg_G2H request = context.G2HMessage;

            Log.Info("Withdrawwal Request Started for : " + request.CardNumber);

            // delete the epi message
            CurrentEPIMsgProcessor.DeleteEPIMessage(request.InstallationNo);

            // check if the card in exists in the local dictionary
            if (!this.CheckCardInSession(request, null))
            {
                return(false);
            }

            // process the card in
            return(SDTMessages.Instance.ProcessWithdrawComplete(context.G2HMessage, target as MonTgt_G2H_EFT_WithdrawalComplete));
        }
        protected override bool OnExecuteInternal(MonitorExecutionContext context, MonitorEntity_MsgTgt target)
        {
            Log.Info("Started Abandoned Card");
            ForceMeterRead(context, target);

            MonMsg_G2H request = context.G2HMessage;

            CurrentEPIMsgProcessor.DeleteEPIMessage(request.InstallationNo);

            if (HandlerHelper.Current.IsGamePlayInfoRequiredForSession)
            {
                Log.Info("Close GamePlay Session For CardedPlay" + request.InstallationNo.ToString());
                ExCommsDataContext.Current.CloseUserSessionForCardedGamePlay(request.InstallationNo);
            }

            if (!CurrentEPIManager.EPIProcessExists(request.InstallationNo))
            {
                Log.Info("Abandoned card...");
                return(false);
            }

            return(SDTMessages.Instance.ProcessPlayerCardOut(request, target as MonTgt_G2H_Status_PlayerCardOut));
        }
        protected override bool OnExecuteInternal(MonitorExecutionContext context, MonitorEntity_MsgTgt target)
        {
            MonMsg_G2H request = context.G2HMessage;

            Log.Info("Player Card In Started for : " + request.CardNumber);

            // remove the existing card in
            CurrentEPIManager.RemoveTimeoutsIfExists(request.InstallationNo);

            // delete the epi message
            CurrentEPIMsgProcessor.DeleteEPIMessage(request.InstallationNo);

            // process the card in
            bool result = SDTMessages.Instance.ProcessPlayerCardIn(request, target as MonTgt_G2H_Status_PlayerCardIn);

            // open session for carded play
            if (_configStore.GamePlayInfoRequiredForSession)
            {
                Log.InfoV("Open GamePlay Session For CardedPlay {0:D}", request.InstallationNo);
                CurrentDataContext.OpenUserSessionForCardedGamePlay(request.InstallationNo);
            }
            return(result);
        }