Exemple #1
0
 void Awake()
 {
     _rigidbody        = GetComponent <Rigidbody> ();
     _ghostController  = GetComponent <GhostController> ();
     _hunterController = GetComponent <HunterController> ();
     _currRoomFinder   = GetComponent <CurrRoomFinder> ();
     _transform        = transform;
 }
Exemple #2
0
 private void Cache()
 {
     _transform      = transform;
     _characterMotor = GetComponent <CharacterMotor>();
     _currRoomFinder = GetComponent <CurrRoomFinder>();
 }
Exemple #3
0
 void Awake()
 {
     _characterMotor      = GetComponent <CharacterMotor> ();
     _currRoomFinder      = GetComponent <CurrRoomFinder> ();
     _ghostSelectionMotor = GetComponent <GhostSelectionMotor> ();
 }
 void Awake()
 {
     _transform      = transform;
     _currRoomFinder = GetComponent <CurrRoomFinder>();
     _characterMotor = GetComponent <CharacterMotor>();
 }